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How do you kill a 10th level character?
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<blockquote data-quote="Anthony Terry" data-source="post: 6486652" data-attributes="member: 6776492"><p>This thread has been a rather strange read, for starters, some one asks the question "in 5th edition a 10th level character seems hard to kill" a statement that i Personally do agree compared with most systems, including their own previous 4 editions 5th discousarges PC death more but still leaves the obvious room for change, but the concept of death saves etc is the most anti-death yet imo what leaves me confused is a large amount of peoples answers to this being house rules and non BTB items such as used by tucks infamous kobolds but surely if your using these things one is not truly playing 5th edition DND? </p><p></p><p>I know the purpose of a forum is discussion but have any of you even bothered to discuss what he actually asked? Or too readily put forward your opinions on a loosely fitting subject of combat difficulty being more to do with a DM than system followed by arguing whos imaginary rulings for unconscious player characters is superior or in the jesters case he seems to just be arguing whos arguing more politely, which is rather sad.</p><p></p><p>I apologise to does who actually did answer helpfully but i can tell you now this thread was almost useless to me and probably to anyone else who was interested in the topic as id say about 70% of this thread was unrelated and without being rude quite uninteresting.</p><p></p><p>further apologies if the actual poster of the thread didn't feel the same and i too am just further de-railing the thread but honestly why does every topic on this dam forum lately have to some how become what is the equivalent of an edition war, how hard can it be to discuss the aspects of a system without putting your personal bias and techniques forward? Just discuss the merit of whats there. If suggestions of how to improve said system are then asked for, THEN PROVIDE THEM? Too many people in this world seem to have it in their head that their ideas are brilliant and clearly wished to be heard by all.</p><p></p><p>Edit Note - saw some obvious spelling errors and the irony of my own post was killing me, so to ensure i contribute positivity a easy way to kill high level characters that are accounted for in core rule books and the advice therein (and therefore could actually be counted when discussing the natural bias of 5th towards character death)</p><p></p><p>some one mentioned it briefly above but magic missile. The tactic of any intelligent wizard with access to this spell should be to cast it on any unconscious enemies when ever possible. at 10th level you have access to 5 missiles if it still works the same. Thats 2 unconscious charecters dead, with 1 first level spell. In answer to the issue of charecters never dieing from one attack, thats been slowly occuring since 3rd edition and comes from the fact since WOTC (IMO) took over D&D it has been seen more as a computer game than a life simulator or fantasy RPG and does as others have said require some effort from the DM to not cause some disjunction with reality. E.g the 10th level human being unconscious on the floor, getting stabbed in the neck, and not just being dead. I REPEAT HOW EVER AN ANSWER TO THE ABOVE POSTERS QUESTIONS IS NOT TO TELL HIM TO IGNORE 5TH EDITION AND JUST SAY THE CHARECTER IS DEAD BECAUSE THEN BY YOUR VERY OWN DEFINITION HE IS NOT PLAYING 5TH EDITION, HE IS PLAYING YOUR VERSION OF IT. THIS MAY BE AS EQUALLY VALUABLE, HELPFUL IN SOME CASES BUT ITS NOT WHAT WAS <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />ING ASKED FOR</p></blockquote><p></p>
[QUOTE="Anthony Terry, post: 6486652, member: 6776492"] This thread has been a rather strange read, for starters, some one asks the question "in 5th edition a 10th level character seems hard to kill" a statement that i Personally do agree compared with most systems, including their own previous 4 editions 5th discousarges PC death more but still leaves the obvious room for change, but the concept of death saves etc is the most anti-death yet imo what leaves me confused is a large amount of peoples answers to this being house rules and non BTB items such as used by tucks infamous kobolds but surely if your using these things one is not truly playing 5th edition DND? I know the purpose of a forum is discussion but have any of you even bothered to discuss what he actually asked? Or too readily put forward your opinions on a loosely fitting subject of combat difficulty being more to do with a DM than system followed by arguing whos imaginary rulings for unconscious player characters is superior or in the jesters case he seems to just be arguing whos arguing more politely, which is rather sad. I apologise to does who actually did answer helpfully but i can tell you now this thread was almost useless to me and probably to anyone else who was interested in the topic as id say about 70% of this thread was unrelated and without being rude quite uninteresting. further apologies if the actual poster of the thread didn't feel the same and i too am just further de-railing the thread but honestly why does every topic on this dam forum lately have to some how become what is the equivalent of an edition war, how hard can it be to discuss the aspects of a system without putting your personal bias and techniques forward? Just discuss the merit of whats there. If suggestions of how to improve said system are then asked for, THEN PROVIDE THEM? Too many people in this world seem to have it in their head that their ideas are brilliant and clearly wished to be heard by all. Edit Note - saw some obvious spelling errors and the irony of my own post was killing me, so to ensure i contribute positivity a easy way to kill high level characters that are accounted for in core rule books and the advice therein (and therefore could actually be counted when discussing the natural bias of 5th towards character death) some one mentioned it briefly above but magic missile. The tactic of any intelligent wizard with access to this spell should be to cast it on any unconscious enemies when ever possible. at 10th level you have access to 5 missiles if it still works the same. Thats 2 unconscious charecters dead, with 1 first level spell. In answer to the issue of charecters never dieing from one attack, thats been slowly occuring since 3rd edition and comes from the fact since WOTC (IMO) took over D&D it has been seen more as a computer game than a life simulator or fantasy RPG and does as others have said require some effort from the DM to not cause some disjunction with reality. E.g the 10th level human being unconscious on the floor, getting stabbed in the neck, and not just being dead. I REPEAT HOW EVER AN ANSWER TO THE ABOVE POSTERS QUESTIONS IS NOT TO TELL HIM TO IGNORE 5TH EDITION AND JUST SAY THE CHARECTER IS DEAD BECAUSE THEN BY YOUR VERY OWN DEFINITION HE IS NOT PLAYING 5TH EDITION, HE IS PLAYING YOUR VERSION OF IT. THIS MAY BE AS EQUALLY VALUABLE, HELPFUL IN SOME CASES BUT ITS NOT WHAT WAS :):):):)ING ASKED FOR [/QUOTE]
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