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How do you kill a 10th level character?
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<blockquote data-quote="steeldragons" data-source="post: 6487231" data-attributes="member: 92511"><p>I agree with The Jester (shocked faces all around I'm sure. hahaha.). If it makes sense for the enemies to do so, then they will. I'ts not being mean or unsporting. It's offering up a consistent, coherent world in which the players can be immersed. To whit...</p><p>Instinct:</p><p>Ex. 1. Carrion Crawlers feed by paralyzing prey and then munching on it. That's what it's going to do if it can. Obviously, it will fight others attacking it...in which case, it won't be attacking the "downed" PC.</p><p>Ex. 2. Wolves, Tigers, and most other predatory animals will drag downed/unconscious prey away if they have to because they can't feed where the prey fell. In the case of, say, a pack of wolves or lion pride attacking mutiple PCs, they will try to drag the "meal" away from the fighting/commotion/others that might want a bite of "their" kill and then, yes, eat in peace. They will continue to do damage to "downed" PCs.</p><p></p><p>Insanity...</p><p>Ex. 1. Ghouls. They paralyze specifically so they CAN tear into you and rend you to bits. That's what they do/how they feed.</p><p>Ex. 2. Gnolls. I'd say that they're just crazy and savage enough to continue to rip out the throat of any prey that goes down. They'll start feeding right then and there, even if combat is still swirling around them. That's the kind of freakish crazed savages they are...and a reason for them to be extra feared.</p><p>Either of these will jsut keep "hitting" and tearing prey apart til there's nothing left.</p><p></p><p>Tactics...</p><p>Ex. 1. Orcs. They'll give the downed PC an extra stab just for the sheer pleasure of the cruelty of it and/or the cultural importance of "making the kill." They will, however move on to continue fighting, since they live for that.</p><p>Ex. 2. Hobgoblins, I would say, would give the extra stab to the downed foe because they are intelligent and savy enough in battle to know that if they don't, that foe might get up again...especially if there's a cleric running around the battlefield. They are also reliant on their assisting one another tactics, so this isn't going to be multiple rounds. Though if it is skipped the round you go down, they will go back over the battlefield, at the end, making sure every bleeding body on the ground is well and truly dead.</p><p>I would expect no less from any other intelligent or particularly cruel creature, such as Goblins or Drow. </p><p></p><p>Things like Bugbears or Ogres, I would think are too stupid to do it, i.e. "Hit something til it falls down and then move on to hitting the next thing." Dragons wouldn't necessarily bother unless, as someone made the colorful example, they wanted to make a point/prove something to those still standing. </p><p></p><p>So, it's not a "everything does/would" or even those things that are likely to will always have the opportunity for. But it can happen and it doesn't strike me as poor play/DMing to do so...when it makes sense.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6487231, member: 92511"] I agree with The Jester (shocked faces all around I'm sure. hahaha.). If it makes sense for the enemies to do so, then they will. I'ts not being mean or unsporting. It's offering up a consistent, coherent world in which the players can be immersed. To whit... Instinct: Ex. 1. Carrion Crawlers feed by paralyzing prey and then munching on it. That's what it's going to do if it can. Obviously, it will fight others attacking it...in which case, it won't be attacking the "downed" PC. Ex. 2. Wolves, Tigers, and most other predatory animals will drag downed/unconscious prey away if they have to because they can't feed where the prey fell. In the case of, say, a pack of wolves or lion pride attacking mutiple PCs, they will try to drag the "meal" away from the fighting/commotion/others that might want a bite of "their" kill and then, yes, eat in peace. They will continue to do damage to "downed" PCs. Insanity... Ex. 1. Ghouls. They paralyze specifically so they CAN tear into you and rend you to bits. That's what they do/how they feed. Ex. 2. Gnolls. I'd say that they're just crazy and savage enough to continue to rip out the throat of any prey that goes down. They'll start feeding right then and there, even if combat is still swirling around them. That's the kind of freakish crazed savages they are...and a reason for them to be extra feared. Either of these will jsut keep "hitting" and tearing prey apart til there's nothing left. Tactics... Ex. 1. Orcs. They'll give the downed PC an extra stab just for the sheer pleasure of the cruelty of it and/or the cultural importance of "making the kill." They will, however move on to continue fighting, since they live for that. Ex. 2. Hobgoblins, I would say, would give the extra stab to the downed foe because they are intelligent and savy enough in battle to know that if they don't, that foe might get up again...especially if there's a cleric running around the battlefield. They are also reliant on their assisting one another tactics, so this isn't going to be multiple rounds. Though if it is skipped the round you go down, they will go back over the battlefield, at the end, making sure every bleeding body on the ground is well and truly dead. I would expect no less from any other intelligent or particularly cruel creature, such as Goblins or Drow. Things like Bugbears or Ogres, I would think are too stupid to do it, i.e. "Hit something til it falls down and then move on to hitting the next thing." Dragons wouldn't necessarily bother unless, as someone made the colorful example, they wanted to make a point/prove something to those still standing. So, it's not a "everything does/would" or even those things that are likely to will always have the opportunity for. But it can happen and it doesn't strike me as poor play/DMing to do so...when it makes sense. [/QUOTE]
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