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How do you kill your Players!
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<blockquote data-quote="Xarlen" data-source="post: 72420" data-attributes="member: 1060"><p>Clergy who cast this are kinda 'Uh uh!'.</p><p></p><p>They rarely will resserect someone who is not of their faith. </p><p></p><p>They need a *Big* donation.</p><p></p><p>Raising the dead, in any form or fashion, brings together a long, drawn out ritual, that weakens everybody. It's not a *pop* you're back. </p><p></p><p>Generally, the God of the Dead doesn't appreciate his souls being taken from him. Thus, he often has his mninos go to collect those souls stolen from him. Often, they collect a few on the way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Of course, in my current game, I've yet to kill a PC. I almost did (An unholy blight would've taken out both the Illusionist and their NPC fighter), but at the time, I had 2 players. It would've screwed up the plot; I had the cleric cast something else to allow her to excape. I will not save them next time.</p></blockquote><p></p>
[QUOTE="Xarlen, post: 72420, member: 1060"] Clergy who cast this are kinda 'Uh uh!'. They rarely will resserect someone who is not of their faith. They need a *Big* donation. Raising the dead, in any form or fashion, brings together a long, drawn out ritual, that weakens everybody. It's not a *pop* you're back. Generally, the God of the Dead doesn't appreciate his souls being taken from him. Thus, he often has his mninos go to collect those souls stolen from him. Often, they collect a few on the way. ;) Of course, in my current game, I've yet to kill a PC. I almost did (An unholy blight would've taken out both the Illusionist and their NPC fighter), but at the time, I had 2 players. It would've screwed up the plot; I had the cleric cast something else to allow her to excape. I will not save them next time. [/QUOTE]
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How do you kill your Players!
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