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How do you like to get XP?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2651323" data-attributes="member: 22882"><p>I prefer mission-based levelling, or mission-based XP. The latter for its flexibility, the former for its simplicity.</p><p></p><p>The former basically goes: If you complete your mission, you gain a level. Huzzah!</p><p></p><p>The latter: If you complete the primary objective the party divides <em>x</em> XP, and for each secondary objective, the characters involved get <em>y</em> or <em>z</em> XP divided amongst them. Particularly abysmal failures could lead to XP penalties for those involved.</p><p></p><p>For instance:</p><p></p><p>Convince Graghbok's horde to attack the Republic of Darkhald - 10,000 XP/entire party</p><p>Eliminate the thread of Graghbok's orc horde - 5,000 XP/entire party</p><p>Destroy Graghbok's entire castle - 2,000 XP/participants</p><p>Kill Warlord Graghbok - 2,000 XP/participants</p><p>Convince Marshal F'kagh to turn on Graghbok - 2,000/participants</p><p>Convince Shaman Lord Ooglith to turn on Graghbok - 2,000 XP/participants</p><p>Destroy Graghbok's entire armory - 1,500 XP/participants</p><p>Kill Helltearer, Graghbok's t-rex mount - 1,500 XP/participants</p><p>Rescue Princess Elzabet of Lormaine - 1,500 XP/participants</p><p>Rescue Chancellor Pelman of Lormaine - 1,000 XP/participants</p><p>Kill Marshal F'kagh - 1,000 XP/participants</p><p>Kill Shaman Lord Ooglith - 1,000 XP/participants</p><p>Convince a tribal chieftain to turn on Graghbok - 1,000 XP/participants</p><p>Implicate Darkhald in the attack on the horde - 1,000 XP/participants</p><p>Steal Graghbok's battle plans - 750 XP/participants</p><p>Rescue Vice-Chancellor Greymont of Lormaine - 750 XP</p><p>Destroy Graghbok's blackpowder stores - 750 XP/participants</p><p>Rescue Lady Greymont, Elzabet's attendant - 500 XP/participants</p><p>Kill a tribal chieftain - 500 XP/participants</p><p>Rescue the other captives - 500/XP</p><p>Be caught by the orcs - -250 XP/PC</p><p>Allow Lord or Lady Greymont to die - -250 XP/participants</p><p>Implicate the Kingdom of Lormaine in the attack on the horde - -500 XP/PC</p><p>Allow Elzabet or Pelman to die - -750 XP/participants</p><p>Allow the orcs to launch their attack on Lormaine unmolested - -1,000 XP/entire party</p><p>Convince Graghbok and Darkhald to ally against Lormaine - -2,000 XP/entire party</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2651323, member: 22882"] I prefer mission-based levelling, or mission-based XP. The latter for its flexibility, the former for its simplicity. The former basically goes: If you complete your mission, you gain a level. Huzzah! The latter: If you complete the primary objective the party divides [I]x[/I] XP, and for each secondary objective, the characters involved get [I]y[/I] or [I]z[/I] XP divided amongst them. Particularly abysmal failures could lead to XP penalties for those involved. For instance: Convince Graghbok's horde to attack the Republic of Darkhald - 10,000 XP/entire party Eliminate the thread of Graghbok's orc horde - 5,000 XP/entire party Destroy Graghbok's entire castle - 2,000 XP/participants Kill Warlord Graghbok - 2,000 XP/participants Convince Marshal F'kagh to turn on Graghbok - 2,000/participants Convince Shaman Lord Ooglith to turn on Graghbok - 2,000 XP/participants Destroy Graghbok's entire armory - 1,500 XP/participants Kill Helltearer, Graghbok's t-rex mount - 1,500 XP/participants Rescue Princess Elzabet of Lormaine - 1,500 XP/participants Rescue Chancellor Pelman of Lormaine - 1,000 XP/participants Kill Marshal F'kagh - 1,000 XP/participants Kill Shaman Lord Ooglith - 1,000 XP/participants Convince a tribal chieftain to turn on Graghbok - 1,000 XP/participants Implicate Darkhald in the attack on the horde - 1,000 XP/participants Steal Graghbok's battle plans - 750 XP/participants Rescue Vice-Chancellor Greymont of Lormaine - 750 XP Destroy Graghbok's blackpowder stores - 750 XP/participants Rescue Lady Greymont, Elzabet's attendant - 500 XP/participants Kill a tribal chieftain - 500 XP/participants Rescue the other captives - 500/XP Be caught by the orcs - -250 XP/PC Allow Lord or Lady Greymont to die - -250 XP/participants Implicate the Kingdom of Lormaine in the attack on the horde - -500 XP/PC Allow Elzabet or Pelman to die - -750 XP/participants Allow the orcs to launch their attack on Lormaine unmolested - -1,000 XP/entire party Convince Graghbok and Darkhald to ally against Lormaine - -2,000 XP/entire party [/QUOTE]
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