Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
How do you like your maps?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cor Azer" data-source="post: 4414291" data-attributes="member: 870"><p>As a player or a DM, do you prefer "accurate" maps as play accessories, or do you like maps done up as if "in character" to someone/thing in the world, possibly complete with "Here There Be Dragons" unmarked lands?</p><p></p><p>Do you like details picked out (ie, every ruin gets a name), or just hinted at (perhaps observant players notice a tower sticking out of a forest's canopy and wonder what it is)?</p><p></p><p>Do you prefer maps with minimal text (numbered locations/symbols with a legend off to the side) or fanciful text denoting each mountain range, river, and fortress?</p><p></p><p>As a player, do you ever look at the DM's maps and have your PC wonder... what's over there?</p><p></p><p>Traditionally, I've always done the "accurate", overhead maps, measuring rough distances between communities for realism and more or less explicitly stated using a corner situated scale, with few surprises if any (mostly just a theme behind community names that no players have ever mentioned to me about catching).</p><p></p><p>However, I've been experimenting with various "perspective" based maps that I'm getting a kick out of. Well, I guess they're less maps and more pictures, as if drawn by someone flying low over the country side, close enough to the action that I don't use symbols to mark communities, but far enough away that a good field of view is possible. Of course, I have yet to use them in game proper (I'm actually getting a break from DMing for a while and being a player, but taking advantage of the time to prep for my next game).</p><p></p><p>Still, it's my hope that these maps might spark a bit more exploration in my players, wondering why there's a clearing over here, or what that ruined tower on the far side of the rice field was, etc.</p><p></p><p>If I ever get my scanner working, I'd love to post some of them in the Cartography/Art Gallery forum.</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 4414291, member: 870"] As a player or a DM, do you prefer "accurate" maps as play accessories, or do you like maps done up as if "in character" to someone/thing in the world, possibly complete with "Here There Be Dragons" unmarked lands? Do you like details picked out (ie, every ruin gets a name), or just hinted at (perhaps observant players notice a tower sticking out of a forest's canopy and wonder what it is)? Do you prefer maps with minimal text (numbered locations/symbols with a legend off to the side) or fanciful text denoting each mountain range, river, and fortress? As a player, do you ever look at the DM's maps and have your PC wonder... what's over there? Traditionally, I've always done the "accurate", overhead maps, measuring rough distances between communities for realism and more or less explicitly stated using a corner situated scale, with few surprises if any (mostly just a theme behind community names that no players have ever mentioned to me about catching). However, I've been experimenting with various "perspective" based maps that I'm getting a kick out of. Well, I guess they're less maps and more pictures, as if drawn by someone flying low over the country side, close enough to the action that I don't use symbols to mark communities, but far enough away that a good field of view is possible. Of course, I have yet to use them in game proper (I'm actually getting a break from DMing for a while and being a player, but taking advantage of the time to prep for my next game). Still, it's my hope that these maps might spark a bit more exploration in my players, wondering why there's a clearing over here, or what that ruined tower on the far side of the rice field was, etc. If I ever get my scanner working, I'd love to post some of them in the Cartography/Art Gallery forum. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you like your maps?
Top