Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How do you like your Monster Manuals?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GuardianLurker" data-source="post: 3501783" data-attributes="member: 786"><p>I voted #1. I could see the space a "Classed Monster" book would follow, but the problem I have with it is that doing so is a little too limiting, in one way or another. Let's start with what the purpose of a "Classed Monster" book is - it's to save me (the GM) time. No more, no less. I don't spend my valuable prep time cranking out an advanced critter, I just look up the Monster/Class/Level combo I want, and there it is.</p><p></p><p>Examples:</p><p>1) Full monster NPC descriptions - stats, personality, motivations, plot hooks, etc. The more specific/detailed you get, the more adaptation I have to do to fit things into my campaign. At the worst end, I might as well just be rolling my own. Plus, the format they're using (by necessity) is very long, which dramatically decreases the number of different Monster/Class/Level combos they can detail, leaving great big holes in the book. At best, you could get "Tribe" books, focusing on a single kind/group of monsters, but even then, it'd still have holes and adaptation problems.</p><p></p><p>2) Old 1e "Rogues Gallery" style - just the stat's, Man. Preferably in a highly condensed format that can be presented in one monster/class/level per line in a table. Think the back of the old 1e DMG, or the NPC section in the 3e DMG, but applied to everything, instead of just human/PC class combos. I'd actually prefer this, but given WotC's current stat-block track record, I hate to think what would come out. It'd probably kill John Cooper if he reviewed it. Plus let's face it, it'd be *boring*. *Incredibly* useful, but *boring*.</p><p></p><p>3) A 3.5 edition of Savage Species that collects (and corrects) all the rules for advancing, templating, classing, and creating critters. And provides "turn the crank" instructions. But now I have to do all the work myself, which is what it's supposed to do for me. (Still it'd be nice to have complete rules that work and are accurate.)</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 3501783, member: 786"] I voted #1. I could see the space a "Classed Monster" book would follow, but the problem I have with it is that doing so is a little too limiting, in one way or another. Let's start with what the purpose of a "Classed Monster" book is - it's to save me (the GM) time. No more, no less. I don't spend my valuable prep time cranking out an advanced critter, I just look up the Monster/Class/Level combo I want, and there it is. Examples: 1) Full monster NPC descriptions - stats, personality, motivations, plot hooks, etc. The more specific/detailed you get, the more adaptation I have to do to fit things into my campaign. At the worst end, I might as well just be rolling my own. Plus, the format they're using (by necessity) is very long, which dramatically decreases the number of different Monster/Class/Level combos they can detail, leaving great big holes in the book. At best, you could get "Tribe" books, focusing on a single kind/group of monsters, but even then, it'd still have holes and adaptation problems. 2) Old 1e "Rogues Gallery" style - just the stat's, Man. Preferably in a highly condensed format that can be presented in one monster/class/level per line in a table. Think the back of the old 1e DMG, or the NPC section in the 3e DMG, but applied to everything, instead of just human/PC class combos. I'd actually prefer this, but given WotC's current stat-block track record, I hate to think what would come out. It'd probably kill John Cooper if he reviewed it. Plus let's face it, it'd be *boring*. *Incredibly* useful, but *boring*. 3) A 3.5 edition of Savage Species that collects (and corrects) all the rules for advancing, templating, classing, and creating critters. And provides "turn the crank" instructions. But now I have to do all the work myself, which is what it's supposed to do for me. (Still it'd be nice to have complete rules that work and are accurate.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you like your Monster Manuals?
Top