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<blockquote data-quote="azhrei_fje" data-source="post: 2380665" data-attributes="member: 12966"><p>So here's a question. In the RAW, a vamp can't cross running water. Does that include while they're in gaseous form? If so, could a channel be carved into the floor using stone shape, and then a decanter of endless water be used to create "running water" that would keep the vamp confined?</p><p></p><p>I'm thinking of a "ditch" or "gully" that split, went to both sides of an open area, then connected again on the other side, leaving no gap.</p><p></p><p>(As DM, I once ran a vampire as lairing in a area where the stone was porous. The coffin had been teleported into an area large enough to contain the coffin, but nothing else. When the party fought him while in the area nearby, he went gaseous and straight through the wall! They spent some time trying to follow him, and eventually did, but it was very suspenseful during the chase!)</p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 2380665, member: 12966"] So here's a question. In the RAW, a vamp can't cross running water. Does that include while they're in gaseous form? If so, could a channel be carved into the floor using stone shape, and then a decanter of endless water be used to create "running water" that would keep the vamp confined? I'm thinking of a "ditch" or "gully" that split, went to both sides of an open area, then connected again on the other side, leaving no gap. (As DM, I once ran a vampire as lairing in a area where the stone was porous. The coffin had been teleported into an area large enough to contain the coffin, but nothing else. When the party fought him while in the area nearby, he went gaseous and straight through the wall! They spent some time trying to follow him, and eventually did, but it was very suspenseful during the chase!) [/QUOTE]
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