Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How do you make a campaign world come to life?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NewJeffCT" data-source="post: 5423078" data-attributes="member: 10784"><p>It doesn't really matter what is on paper, IMHO. A good DM can make the most bland world on paper come alive & seem like an exciting place to game. A bad DM can take a great setting on paper and make it bland or mediocre. A great DM can take that bland world on paper and make it seem not only exciting, but a fantastical, living, breathing place that you look forward to visiting each time you game.</p><p></p><p>I think a good strong history and colorful NPCs can help make a world come alive - and, I'm not talking about super NPCs like Elminster, Drizzt and others. An intriguing mid level rogue who runs the capital city's thieves guild with a ruthless efficiency; a cranky old sage type who has great knowledge, but asks a great price to get this information; the charismatic lawful good paladin-king who thinks the only way to stop the oncoming hobgoblin invasion is to unite the several small nations around his under his rule... whether they want to unite or not.</p><p></p><p>and, for history, give the world an overall history, and then a history for each individual kingdom/empire/nation/city-state...</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5423078, member: 10784"] It doesn't really matter what is on paper, IMHO. A good DM can make the most bland world on paper come alive & seem like an exciting place to game. A bad DM can take a great setting on paper and make it bland or mediocre. A great DM can take that bland world on paper and make it seem not only exciting, but a fantastical, living, breathing place that you look forward to visiting each time you game. I think a good strong history and colorful NPCs can help make a world come alive - and, I'm not talking about super NPCs like Elminster, Drizzt and others. An intriguing mid level rogue who runs the capital city's thieves guild with a ruthless efficiency; a cranky old sage type who has great knowledge, but asks a great price to get this information; the charismatic lawful good paladin-king who thinks the only way to stop the oncoming hobgoblin invasion is to unite the several small nations around his under his rule... whether they want to unite or not. and, for history, give the world an overall history, and then a history for each individual kingdom/empire/nation/city-state... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you make a campaign world come to life?
Top