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How do you make a Mage magical?
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<blockquote data-quote="Ydars" data-source="post: 4651239" data-attributes="member: 62992"><p>Here is a couple of ideas I have used in the past. Some of these work much better if the DM is on board, though some can't be bothered with the extra work..............</p><p> </p><p>1) Make it seem as if your mage is often conversing with things that the other PCs cannot perceive; as if spirits and elementals are everywhere but are unseen. if you are lucky then the DM will play along and start introducing things like this for real.</p><p> </p><p>Create small rituals that you use before camping, before sleeping, upon waking etc to placate "the Unseen".</p><p> </p><p>At certain areas or places, make offerings to the Unseen who are sleeping or bound into trees and rocks etc.</p><p> </p><p>2) Talk about your dreams all the time; sometimes you could wake up suddenly at night and have to consult your charts and begin protection rituals. Invest dreams with a powerful significance and seek out lore pertaining to them.</p><p> </p><p>3) Cast horoscopes and observe the sky for portents all the time. Make reference to the constellations (I would invent some new ones) and indicate that you cannot cast a particular spell at the moment because "the moon is in the house of the hunter" rather than saying "I am out of spells".</p><p> </p><p>4) Insist on visiting henges and ancient circles of stones whenever you travel through the wilderness and make offerings there. You have to keep the old powers on your side.</p><p> </p><p>5) Leave apples wrapped in ribbon with a silver penny under the pillows of those who have been angry or disagreed with you "as a charm against ill humour". Similar charms can be tied to your horses saddle etc.</p><p> </p><p>6) When you go to an inn or want to thank someone, do a "Gandalf" and say things like "a blessing of surpassing excellence upon your beer master aleseller" etc. I have, as DM, actually made a series of extra cantrips like this and one called sourbelly, for just such a purpose to allow mages a bit of flavour.</p><p> </p><p>7) Know the history and geography of the world better than anyone else (if DM allows this) or else get your DM to pre-load you with information that he wants put "out there" but using you as a mouthpiece. This doesn't work in some games as more childish players become "jealous".</p><p> </p><p>Be careful; all of the above can be annoying if over-used. Just enough for colour and no more.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4651239, member: 62992"] Here is a couple of ideas I have used in the past. Some of these work much better if the DM is on board, though some can't be bothered with the extra work.............. 1) Make it seem as if your mage is often conversing with things that the other PCs cannot perceive; as if spirits and elementals are everywhere but are unseen. if you are lucky then the DM will play along and start introducing things like this for real. Create small rituals that you use before camping, before sleeping, upon waking etc to placate "the Unseen". At certain areas or places, make offerings to the Unseen who are sleeping or bound into trees and rocks etc. 2) Talk about your dreams all the time; sometimes you could wake up suddenly at night and have to consult your charts and begin protection rituals. Invest dreams with a powerful significance and seek out lore pertaining to them. 3) Cast horoscopes and observe the sky for portents all the time. Make reference to the constellations (I would invent some new ones) and indicate that you cannot cast a particular spell at the moment because "the moon is in the house of the hunter" rather than saying "I am out of spells". 4) Insist on visiting henges and ancient circles of stones whenever you travel through the wilderness and make offerings there. You have to keep the old powers on your side. 5) Leave apples wrapped in ribbon with a silver penny under the pillows of those who have been angry or disagreed with you "as a charm against ill humour". Similar charms can be tied to your horses saddle etc. 6) When you go to an inn or want to thank someone, do a "Gandalf" and say things like "a blessing of surpassing excellence upon your beer master aleseller" etc. I have, as DM, actually made a series of extra cantrips like this and one called sourbelly, for just such a purpose to allow mages a bit of flavour. 7) Know the history and geography of the world better than anyone else (if DM allows this) or else get your DM to pre-load you with information that he wants put "out there" but using you as a mouthpiece. This doesn't work in some games as more childish players become "jealous". Be careful; all of the above can be annoying if over-used. Just enough for colour and no more. [/QUOTE]
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