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How do you make a Mage magical?
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<blockquote data-quote="EroGaki" data-source="post: 4651869" data-attributes="member: 57909"><p>That's a good idea; blasting spells have bored me for years, anyway. If you've seen one fireball, you've seen them all.</p><p></p><p></p><p></p><p>Magic has interested me since I started playing back in the 2E days. My problem is that many of the spells (the core spells specifically) have been done to death. Magic Missile, Fireball, etc, are common and over-used. However, many of them, such as featherfall, are almost required.</p><p></p><p></p><p></p><p>These are some good suggestions. In the Pathfinder setting, you can use cantrips at will, so I could see spamming them all the time. </p><p>I also like the idea of Spell cards. They seem like a good way to describe an effect without saying what the spell is; I guess one of the things that bugs me is that magic is so common place that there is little mystery to it. I could describe a spell any number of ways, but if I announce that it is just a fire ball, interest is quickly lost. The Spell Card could help with that; just hand the DM the card, and describe what the spell looks like.</p><p></p><p></p><p></p><p>I like all the tips and suggestions so far! Keep it up! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="EroGaki, post: 4651869, member: 57909"] That's a good idea; blasting spells have bored me for years, anyway. If you've seen one fireball, you've seen them all. Magic has interested me since I started playing back in the 2E days. My problem is that many of the spells (the core spells specifically) have been done to death. Magic Missile, Fireball, etc, are common and over-used. However, many of them, such as featherfall, are almost required. These are some good suggestions. In the Pathfinder setting, you can use cantrips at will, so I could see spamming them all the time. I also like the idea of Spell cards. They seem like a good way to describe an effect without saying what the spell is; I guess one of the things that bugs me is that magic is so common place that there is little mystery to it. I could describe a spell any number of ways, but if I announce that it is just a fire ball, interest is quickly lost. The Spell Card could help with that; just hand the DM the card, and describe what the spell looks like. I like all the tips and suggestions so far! Keep it up! :D [/QUOTE]
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