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How do you make a player play a normal character?
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<blockquote data-quote="Altin" data-source="post: 490102" data-attributes="member: 3107"><p>I agree that the example is somewhat weak in that it confuses social norms with game rules but your example is also flawed in that it confuses a harmless choice with a socially disruptive practice. The D&D equivelant of what you are describing (ie. not making property trades) is someone playing a fighter over a cleric or not sharing his healing potions with companions on negative hp ... This player sounds like he is making a 'throwing the monoploy board across the room' decision.</p><p></p><p></p><p></p><p>Whilst you are playing D&D your social norms will tend to be (or at least will closely approximate D&D social norms). Just like at a dinner party you will expect people to operate in accordance to certain norms that might otherwise not apply. "Your own societal norms" is something of an oxymoron ... societal norms are almost by definition not simply a personal decision. </p><p></p><p></p><p></p><p>This is a gross, inaccurate generalisation and not a little crass considering the place of discussion ... Besides, you seem to be confusing the acceptance of otherwise unacceptable social behaviour for freindship. If a freind of mine went to a dinner party and started insulting the guests and throwing food at them I would not consider it out of line with the freindship to a) tell him he was being an idiot and b) not invite him to future dinner parties unless he stoped acting in such a manner. This doesn't in any way mean dinner parties are more important than freindships but merely that there are (and ought to be) limits on what is and isn't acceptable in certain situations regardless of the relationship between the two people who don't see eye to eye on the matter. </p><p></p><p>Yours,</p><p>Altin</p></blockquote><p></p>
[QUOTE="Altin, post: 490102, member: 3107"] I agree that the example is somewhat weak in that it confuses social norms with game rules but your example is also flawed in that it confuses a harmless choice with a socially disruptive practice. The D&D equivelant of what you are describing (ie. not making property trades) is someone playing a fighter over a cleric or not sharing his healing potions with companions on negative hp ... This player sounds like he is making a 'throwing the monoploy board across the room' decision. Whilst you are playing D&D your social norms will tend to be (or at least will closely approximate D&D social norms). Just like at a dinner party you will expect people to operate in accordance to certain norms that might otherwise not apply. "Your own societal norms" is something of an oxymoron ... societal norms are almost by definition not simply a personal decision. This is a gross, inaccurate generalisation and not a little crass considering the place of discussion ... Besides, you seem to be confusing the acceptance of otherwise unacceptable social behaviour for freindship. If a freind of mine went to a dinner party and started insulting the guests and throwing food at them I would not consider it out of line with the freindship to a) tell him he was being an idiot and b) not invite him to future dinner parties unless he stoped acting in such a manner. This doesn't in any way mean dinner parties are more important than freindships but merely that there are (and ought to be) limits on what is and isn't acceptable in certain situations regardless of the relationship between the two people who don't see eye to eye on the matter. Yours, Altin [/QUOTE]
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