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General Tabletop Discussion
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How do you make a 'Soldier' interesting?
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<blockquote data-quote="SmokeyCriminal" data-source="post: 7138730" data-attributes="member: 6876146"><p>Something you can do to make Humans much more interesting and is super simple to implement is have her fall in love with another character. Preferably another PC, and to make it extra fun, choose at random. Then if its someone like her, shes in love because they "understand you in a way that no one else can." If they're completely different then her and it makes no logical sense, then "opposites attract, they're your other half, they complete you." Or most likely it'll be a mix.</p><p></p><p>Just make sure you ask the other Player if its cool. Then Human can start acting like an angsty teenager all shy and nervous around that person, and look at her current state and see what a weirdo mess she is and be like "Why would he love me?" And it will incentivize her to buy clothes and open up and be more outgoing. It will give you an excuse to put her in situations that she would naturally avoid, and give you the fun challenge of justifying it.</p><p></p><p>Plus it will lead to interesting decisions that you will have to make, and none of those decisions have to rely on past habits because 'love makes you do stupid things, it changes you, makes you go crazy" so you can decide that when she realizes that shes in love with the PC, shes aggressive and cocky, shy and timid, cool and classy. Or when the PC rejects her love, shes vengeful and spiteful, shes self destructive, shes cold and distant, she doesn't accept it. Or when the PC accepts her love, shes a romantic, shes cold, shes scared and distant, she freaks out and rejects him.</p><p></p><p>It can go on for as long as its fun and interesting to you. She can have a secret crush on them for the whole campaign and she never says anything, or you can have her confess her love in the next session. Or you can have her fall out of love with them at any point and justify it with a simple "shes over it."</p><p></p><p>Also it will make the actions of the PC shes in love with more interesting for her. If they starts doing Evil things, then she has to struggle with and justify being in love with a person that does evil things, or is an idiot, or a womanizer, or a coward. "what does it say about me that i love a person that does that?"</p></blockquote><p></p>
[QUOTE="SmokeyCriminal, post: 7138730, member: 6876146"] Something you can do to make Humans much more interesting and is super simple to implement is have her fall in love with another character. Preferably another PC, and to make it extra fun, choose at random. Then if its someone like her, shes in love because they "understand you in a way that no one else can." If they're completely different then her and it makes no logical sense, then "opposites attract, they're your other half, they complete you." Or most likely it'll be a mix. Just make sure you ask the other Player if its cool. Then Human can start acting like an angsty teenager all shy and nervous around that person, and look at her current state and see what a weirdo mess she is and be like "Why would he love me?" And it will incentivize her to buy clothes and open up and be more outgoing. It will give you an excuse to put her in situations that she would naturally avoid, and give you the fun challenge of justifying it. Plus it will lead to interesting decisions that you will have to make, and none of those decisions have to rely on past habits because 'love makes you do stupid things, it changes you, makes you go crazy" so you can decide that when she realizes that shes in love with the PC, shes aggressive and cocky, shy and timid, cool and classy. Or when the PC rejects her love, shes vengeful and spiteful, shes self destructive, shes cold and distant, she doesn't accept it. Or when the PC accepts her love, shes a romantic, shes cold, shes scared and distant, she freaks out and rejects him. It can go on for as long as its fun and interesting to you. She can have a secret crush on them for the whole campaign and she never says anything, or you can have her confess her love in the next session. Or you can have her fall out of love with them at any point and justify it with a simple "shes over it." Also it will make the actions of the PC shes in love with more interesting for her. If they starts doing Evil things, then she has to struggle with and justify being in love with a person that does evil things, or is an idiot, or a womanizer, or a coward. "what does it say about me that i love a person that does that?" [/QUOTE]
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How do you make a 'Soldier' interesting?
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