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How do you Map your world
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<blockquote data-quote="D+1" data-source="post: 1510205" data-attributes="member: 13654"><p>Whatever scale I need. I've done big worlds, small worlds, some that I've tried to squeeze in lots of detail (smaller scale, ergo bigger/more maps) and some with hardly any details at all until details of a smaller, specific region are needed.</p><p>I used to try to recreate the earth with every new world I built. I don't anymore because campaigns I run just don't turn into world-spanning epics with the characters covering every last corner of it. It's a waste of time. I map what's needed. I may have an IDEA of what's not mapped, but it's not formally mapped until I have time, need, and/or inclination.</p><p>Again, depends on what I need. I may take one kingdom off a world map and zoom down to that. Then zoom down to the area around a particular city or area of that kingdom that I plan to run a lot of adventures in. But no more than that really.</p><p>I do stick to the 3E "standards" of city sizes and try to have only a select few metropolis, with most being village or town size.</p><p>For some regions the default ought to be forest or even jungle, not plains. What I generally do now is disinguish plains and heavier forest as specific terrains with the "blank" regions varying according to the lattitude - it might be plains mixed with patches of light woods or light woods mixed with patches of plains, but either way it doesn't much affect anything except the kind of monsters that might be encountered - a mix of plains or forest.</p><p>Then don't let me stop you.</p></blockquote><p></p>
[QUOTE="D+1, post: 1510205, member: 13654"] Whatever scale I need. I've done big worlds, small worlds, some that I've tried to squeeze in lots of detail (smaller scale, ergo bigger/more maps) and some with hardly any details at all until details of a smaller, specific region are needed. I used to try to recreate the earth with every new world I built. I don't anymore because campaigns I run just don't turn into world-spanning epics with the characters covering every last corner of it. It's a waste of time. I map what's needed. I may have an IDEA of what's not mapped, but it's not formally mapped until I have time, need, and/or inclination. Again, depends on what I need. I may take one kingdom off a world map and zoom down to that. Then zoom down to the area around a particular city or area of that kingdom that I plan to run a lot of adventures in. But no more than that really. I do stick to the 3E "standards" of city sizes and try to have only a select few metropolis, with most being village or town size. For some regions the default ought to be forest or even jungle, not plains. What I generally do now is disinguish plains and heavier forest as specific terrains with the "blank" regions varying according to the lattitude - it might be plains mixed with patches of light woods or light woods mixed with patches of plains, but either way it doesn't much affect anything except the kind of monsters that might be encountered - a mix of plains or forest. Then don't let me stop you. [/QUOTE]
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