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General Tabletop Discussion
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How do you measure, and enforce, alignment?
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<blockquote data-quote="Imaro" data-source="post: 7171949" data-attributes="member: 48965"><p>In my next game I plan on using alignment as a way to track one's status/renown with specific cosmological forces. You can choose a starting alignment and when you do you are in effect aligning yourself with the faction that represents that force of Law/Chaos and/or Good/Evil. However from that point going forward your actions can support, not support or even oppose different cosmological forces... with your alignment being in line with the one you have supported the most.</p><p></p><p> Basically alignment is represented by cosmological factions with goals, missions, conflicts, etc. that would be tracked for each player using the renown/piety rules from the DMG. I would then use the renown system to color the reactions of NPC's, monsters, spells, magic items, etc. to the PC's depending on what cosmological forces they are aligned with at the time... determined by the faction/factions they have the most renown/piety in.</p><p></p><p>I'm currently debating how to bring back alignment languages perhaps as pseudo-religious tongues of magic that one can only gain understanding of by reaching (and maintaining) a certain level of piety/renown in the appropriate faction. Still thinking through this one though...</p></blockquote><p></p>
[QUOTE="Imaro, post: 7171949, member: 48965"] In my next game I plan on using alignment as a way to track one's status/renown with specific cosmological forces. You can choose a starting alignment and when you do you are in effect aligning yourself with the faction that represents that force of Law/Chaos and/or Good/Evil. However from that point going forward your actions can support, not support or even oppose different cosmological forces... with your alignment being in line with the one you have supported the most. Basically alignment is represented by cosmological factions with goals, missions, conflicts, etc. that would be tracked for each player using the renown/piety rules from the DMG. I would then use the renown system to color the reactions of NPC's, monsters, spells, magic items, etc. to the PC's depending on what cosmological forces they are aligned with at the time... determined by the faction/factions they have the most renown/piety in. I'm currently debating how to bring back alignment languages perhaps as pseudo-religious tongues of magic that one can only gain understanding of by reaching (and maintaining) a certain level of piety/renown in the appropriate faction. Still thinking through this one though... [/QUOTE]
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How do you measure, and enforce, alignment?
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