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How do you measure, and enforce, alignment?
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<blockquote data-quote="Oofta" data-source="post: 7172089" data-attributes="member: 6801845"><p>I have a document I have people read before they join my game. Some of it is just a summary of campaign background, gods and what-not. But I start the whole thing off with "don't play an evil character" and "don't play a jerk". I don't want PVP in my games and while your character doesn't have to be friends with everyone in the group, there is a line of antagonizing other PCs that shouldn't be crossed.</p><p></p><p>Basically, this is a cooperative game. If you want to grief other players, find a different game. Want to play an anti-social ass who hates everyone? Play a different game. It's one thing to have differing opinions, goals and beliefs. In character disagreements are fine. But don't be the guy to refuses to be part of a team.</p><p></p><p>That may not work for everyone which is fine. At the end of the day, it's my job to stab the paladin in the back, not a player's.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7172089, member: 6801845"] I have a document I have people read before they join my game. Some of it is just a summary of campaign background, gods and what-not. But I start the whole thing off with "don't play an evil character" and "don't play a jerk". I don't want PVP in my games and while your character doesn't have to be friends with everyone in the group, there is a line of antagonizing other PCs that shouldn't be crossed. Basically, this is a cooperative game. If you want to grief other players, find a different game. Want to play an anti-social ass who hates everyone? Play a different game. It's one thing to have differing opinions, goals and beliefs. In character disagreements are fine. But don't be the guy to refuses to be part of a team. That may not work for everyone which is fine. At the end of the day, it's my job to stab the paladin in the back, not a player's. [/QUOTE]
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How do you measure, and enforce, alignment?
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