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General Tabletop Discussion
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How do you measure, and enforce, alignment?
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7175260" data-attributes="member: 6802951"><p>You have asserted this a number of times, apparently based on the Dr Jekyll/Mr Hyde example. However wasn't it <em>you </em>who pointed out that Dr Jekyll used the serum for the purpose of "indulging his evil urges and getting away with it".</p><p>Wouldn't you agree that the creation and use of that serum is not an evil <em>thought</em>, it is an evil <strong><em>act</em></strong>.</p><p></p><p> Nope, but by your and TheCosmicKid's reasoning, it <em>would </em>blow up the Paladin if he had given in to the struggle - for example by embracing torture and coercion as acceptable tools for his purpose. - Represented in D&D parlance by a shift to an evil alignment.</p><p></p><p> Generally a DM's call. A single evil act with mitigating circumstances is unlikely to change someone's alignment to Evil. When the character is able to justify evil acts as acceptable and commit them regularly would be an indicator that they had turned however - even if they didn't enjoy said acts.</p><p></p><p> The orc would be considered evil because they are willing to continue pillaging and murdering in spite of their dreams. Even if they help orphans while pillaging and murdering others, they would still be regarded as evil - just with a quirk. At the point which they stop pillaging and murdering and cease to regard it as acceptable would be the point at which their alignment may change I believe.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7175260, member: 6802951"] You have asserted this a number of times, apparently based on the Dr Jekyll/Mr Hyde example. However wasn't it [I]you [/I]who pointed out that Dr Jekyll used the serum for the purpose of "indulging his evil urges and getting away with it". Wouldn't you agree that the creation and use of that serum is not an evil [I]thought[/I], it is an evil [B][I]act[/I][/B]. Nope, but by your and TheCosmicKid's reasoning, it [I]would [/I]blow up the Paladin if he had given in to the struggle - for example by embracing torture and coercion as acceptable tools for his purpose. - Represented in D&D parlance by a shift to an evil alignment. Generally a DM's call. A single evil act with mitigating circumstances is unlikely to change someone's alignment to Evil. When the character is able to justify evil acts as acceptable and commit them regularly would be an indicator that they had turned however - even if they didn't enjoy said acts. The orc would be considered evil because they are willing to continue pillaging and murdering in spite of their dreams. Even if they help orphans while pillaging and murdering others, they would still be regarded as evil - just with a quirk. At the point which they stop pillaging and murdering and cease to regard it as acceptable would be the point at which their alignment may change I believe. [/QUOTE]
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