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How do you measure "Timing"?
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<blockquote data-quote="Celebrim" data-source="post: 6298995" data-attributes="member: 4937"><p>I agree, but don't see what this point has to do with anything.</p><p></p><p></p><p></p><p>Sure, but why in the world would you choose concentration as opposed to something actually related to reflexes, athletic ability, practice in moving ones body, and the skill of moving quickly?</p><p></p><p>I mean seriously, concentration is the skill of doing nothing well. It represents training in not reacting, patience, being slow, not noticing, and so forth. It's constitution based for crying out loud. What in the world does it have to do with timing of athletic ability? You could make a better case that Perform has to do with improving your timing than you could Concentration. Make a perform check to time your jump across a varying gap at least has some logic to it. To have good reflexes you have to practice your reflexes. That's why athletes that must perform something with precise timing repeat the thing that they do over and over again. Concentration isn't even a class skill of barbarians, fighters, and rogues. Sure, you could make a case for concentration being used to avoid some distraction penalty when trying to perform a task, but it doesn't at all relate to the skill in actually performing a task.</p><p></p><p></p><p></p><p>Let?? Let??? The reflex save is being imposed as a penalty in this situation. </p><p></p><p>Let's look at it this way. Suppose the party is in an elevator, and suddenly the cable snaps. The elevator is rapidly descending down a shaft and at the bottom is a lake of lava which it will first smash into and then incinerate. Suddenly, through the open side of the crashing elevator, an open side passage becomes visible. What mechanic is used to determine whether a character can react in the brief window in which the side passage is visible to and alongside the falling elevator and jump into this gap? </p><p></p><p>Does anyone here quibble about whether this is a reflex save?</p><p></p><p>So why is it in any other situation where the character must react in a small window of time we are insisting that reacting in a small window of time is a matter of constitution and how much meditative intellectual study you've had, as if we prized college professors and priests for their ability to play ping pong or run routes as NFL slot receivers?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6298995, member: 4937"] I agree, but don't see what this point has to do with anything. Sure, but why in the world would you choose concentration as opposed to something actually related to reflexes, athletic ability, practice in moving ones body, and the skill of moving quickly? I mean seriously, concentration is the skill of doing nothing well. It represents training in not reacting, patience, being slow, not noticing, and so forth. It's constitution based for crying out loud. What in the world does it have to do with timing of athletic ability? You could make a better case that Perform has to do with improving your timing than you could Concentration. Make a perform check to time your jump across a varying gap at least has some logic to it. To have good reflexes you have to practice your reflexes. That's why athletes that must perform something with precise timing repeat the thing that they do over and over again. Concentration isn't even a class skill of barbarians, fighters, and rogues. Sure, you could make a case for concentration being used to avoid some distraction penalty when trying to perform a task, but it doesn't at all relate to the skill in actually performing a task. Let?? Let??? The reflex save is being imposed as a penalty in this situation. Let's look at it this way. Suppose the party is in an elevator, and suddenly the cable snaps. The elevator is rapidly descending down a shaft and at the bottom is a lake of lava which it will first smash into and then incinerate. Suddenly, through the open side of the crashing elevator, an open side passage becomes visible. What mechanic is used to determine whether a character can react in the brief window in which the side passage is visible to and alongside the falling elevator and jump into this gap? Does anyone here quibble about whether this is a reflex save? So why is it in any other situation where the character must react in a small window of time we are insisting that reacting in a small window of time is a matter of constitution and how much meditative intellectual study you've had, as if we prized college professors and priests for their ability to play ping pong or run routes as NFL slot receivers? [/QUOTE]
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How do you measure "Timing"?
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