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How do you plan role playing?
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<blockquote data-quote="ForceUser" data-source="post: 5072127" data-attributes="member: 2785"><p>I plan combat encounters in a completely different manner from role-playing "encounters". For combat, I think about what would be fun to play from a gamist perspective---what monsters, what environmental challenges, and what rewards. </p><p></p><p>For role-playing, I create NPCs and I give them agendas. I write down a name, list an agenda in cliff note format, and any other memorable features. I list all my NPCs in this way and then print that sheet so it's handy during play. When the NPC appears in the game session, I role-play him, her or it in the first person, staying in character as much as possible while PCs talk to him, her or it. I try to make important NPCs memorable either through their attitudes, their appearances or both. </p><p></p><p>The actualy role-playing is free-form. I don't memorize catch-phrases or a script, I just keep the NPC's personality and agenda in mind and then role-play appropriately, reacting to what the PCs say and do in a manner that is consistent.</p></blockquote><p></p>
[QUOTE="ForceUser, post: 5072127, member: 2785"] I plan combat encounters in a completely different manner from role-playing "encounters". For combat, I think about what would be fun to play from a gamist perspective---what monsters, what environmental challenges, and what rewards. For role-playing, I create NPCs and I give them agendas. I write down a name, list an agenda in cliff note format, and any other memorable features. I list all my NPCs in this way and then print that sheet so it's handy during play. When the NPC appears in the game session, I role-play him, her or it in the first person, staying in character as much as possible while PCs talk to him, her or it. I try to make important NPCs memorable either through their attitudes, their appearances or both. The actualy role-playing is free-form. I don't memorize catch-phrases or a script, I just keep the NPC's personality and agenda in mind and then role-play appropriately, reacting to what the PCs say and do in a manner that is consistent. [/QUOTE]
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