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How do you plan role playing?
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<blockquote data-quote="Markn" data-source="post: 5072164" data-attributes="member: 21827"><p>I2K,</p><p></p><p>You could always take a cinematic approach. If you know the PCs need to roleplay with someone, figure out how to make it cinematically exciting that is tied to the story. Maybe the bad guys bust in, maybe a plot hook for the bad guys get exposed, maybe someone else steps in and throws a wrench into the PCs plans. The point is, go farther than just a mundane role playing experience. Make it exciting, like a battle, think of the terrain, the ojects in the area and how they could be important. Use all of this to tie it back to the story - forex, maybe they are talking to a merchant and he has a scale on his desk. Later in the campaign when they take down a villian, he has similar scales and they learn that they are a symbol to Erathis and can then piece things together. Essentially, use the roleplaying to provide clues that the PCs or even the DM can go back on and say, remember events A, B and C? See how they are all tied together. Without tieing the RP scene to the story then its not really necessary. </p><p></p><p>In my current campaign the PCs stole an item from a Raksasha and in the very next adventure they unbeknownst gave the item back to him. They knew the Raksaha as Inajira (a name I took from Ravenloft BTW). Well, after that adventure they wound up working for a lord in a nearby region who was trying to consolidate power, at first he was all nice and such but in reality he was the Raksasha. I introduced him as Fenwiir Arijani (which is Inajira backwards) and the PCs never noticed it. In future RP scenes, I made offhand remarks like "not likeing water", etc. In the end when they finally exposed who he was, I had drawn up a crest and put it in front of the players. It was only then as one player was looking at the crest, that another player who was across the table read it upside down and realized it said Inajira. That moment was pure awesome. After that session, I could talk with the players about all the other subtle hints I had given and they could see that the RP scenes all tied together.</p><p></p><p>Hope that is more to what you are looking for.</p></blockquote><p></p>
[QUOTE="Markn, post: 5072164, member: 21827"] I2K, You could always take a cinematic approach. If you know the PCs need to roleplay with someone, figure out how to make it cinematically exciting that is tied to the story. Maybe the bad guys bust in, maybe a plot hook for the bad guys get exposed, maybe someone else steps in and throws a wrench into the PCs plans. The point is, go farther than just a mundane role playing experience. Make it exciting, like a battle, think of the terrain, the ojects in the area and how they could be important. Use all of this to tie it back to the story - forex, maybe they are talking to a merchant and he has a scale on his desk. Later in the campaign when they take down a villian, he has similar scales and they learn that they are a symbol to Erathis and can then piece things together. Essentially, use the roleplaying to provide clues that the PCs or even the DM can go back on and say, remember events A, B and C? See how they are all tied together. Without tieing the RP scene to the story then its not really necessary. In my current campaign the PCs stole an item from a Raksasha and in the very next adventure they unbeknownst gave the item back to him. They knew the Raksaha as Inajira (a name I took from Ravenloft BTW). Well, after that adventure they wound up working for a lord in a nearby region who was trying to consolidate power, at first he was all nice and such but in reality he was the Raksasha. I introduced him as Fenwiir Arijani (which is Inajira backwards) and the PCs never noticed it. In future RP scenes, I made offhand remarks like "not likeing water", etc. In the end when they finally exposed who he was, I had drawn up a crest and put it in front of the players. It was only then as one player was looking at the crest, that another player who was across the table read it upside down and realized it said Inajira. That moment was pure awesome. After that session, I could talk with the players about all the other subtle hints I had given and they could see that the RP scenes all tied together. Hope that is more to what you are looking for. [/QUOTE]
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