Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How do you play a Dwarf?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 8687969" data-attributes="member: 4937"><p>Think about a culture where your family, community, and national identity are often much more important than your personal identity - say South Korea. </p><p></p><p>Now go a little bit more extreme than that. Dwarves lean into the group hard. They need community as much as they need food and drink.</p><p></p><p>Dwarves are half romantic knight-errant and half work-obsessed merchant. Although I greatly respect the insight that dwarfs are dogs and elves are cats, if you model Dwarf culture after an animal, they'd be sentient naked mole rats. I think it's best to play dwarves as if they were immune or almost immune to many of the vices that plague humans but having a few vices that go far beyond what is common in humans and the bad ones lean hard into those vices - greed, grudges, and obsession being common drawf problems. They also have a bit of inappropriate hyperfocus that can be disconcerting to anyone but their own kind, especially when it manifests itself communally. Dwarves are gruff because other dwarves are generally so compassionate and friendly that they don't need to exercise a lot of tact or sophisticated social strategies to get along. Everyone could be yelling at each other such that it sounds like an argument is going on, but everyone (at least everyone who is a dwarf) could be perfectly at ease.</p><p></p><p>However, on top of that, most dwarves that non-dwarves would actually meet are typically the weird ones (by dwarf standards). Afterall, normal dwarves are thoroughly engrossed in their own community and culture and have little time for dealing with anyone else unless it's business.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 8687969, member: 4937"] Think about a culture where your family, community, and national identity are often much more important than your personal identity - say South Korea. Now go a little bit more extreme than that. Dwarves lean into the group hard. They need community as much as they need food and drink. Dwarves are half romantic knight-errant and half work-obsessed merchant. Although I greatly respect the insight that dwarfs are dogs and elves are cats, if you model Dwarf culture after an animal, they'd be sentient naked mole rats. I think it's best to play dwarves as if they were immune or almost immune to many of the vices that plague humans but having a few vices that go far beyond what is common in humans and the bad ones lean hard into those vices - greed, grudges, and obsession being common drawf problems. They also have a bit of inappropriate hyperfocus that can be disconcerting to anyone but their own kind, especially when it manifests itself communally. Dwarves are gruff because other dwarves are generally so compassionate and friendly that they don't need to exercise a lot of tact or sophisticated social strategies to get along. Everyone could be yelling at each other such that it sounds like an argument is going on, but everyone (at least everyone who is a dwarf) could be perfectly at ease. However, on top of that, most dwarves that non-dwarves would actually meet are typically the weird ones (by dwarf standards). Afterall, normal dwarves are thoroughly engrossed in their own community and culture and have little time for dealing with anyone else unless it's business. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you play a Dwarf?
Top