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<blockquote data-quote="Aaron L" data-source="post: 3445479" data-attributes="member: 926"><p>How do I vote when my My D&D character has 3 pages of back story as well as pictures of him and his items, AND I love lots of combat, too?</p><p></p><p>I love every aspect of the game: character development, roleplaying, and knock-down drag-out fights. I love combat, but to me a game is really hollow without a deep roleplaying foundation and reason for the fighting. Pointless dungeon raiding without character motivation or background story is really uninteresting to me. I've played entire several hoour long sessions without a single combat and had tremendous fun. </p><p></p><p>Of course, I always make characters who WANT to adventure, so motivation isn't a problem, but a game that is nothing but a string of dungeon crawls broken only by trips to town to resupply would completely turn me off. I enjoy having my characters go to balls and fancy dinners and schmoozing with nobles almost as much as a good brawl.</p><p></p><p>I like to have deeply immersive roleplaying with well defined characters that leads to epic fights and bloody conflict. My current character is a Grey Elven Duskblade, a noble and former artist who turned to the life of the warrior after falling in love with and marrying a female Elven Knight and wanting to go to battle alongside her, only to lose both his wife and his daughter (who had also become a warrior) in a battle against Dark Elves in which they were all 3 fighting side-by-side. Since then he's been adventuring to increase his skill and acquire magic to increase his prestige and position among the nobility and to continue his vendetta against the Drow. </p><p></p><p></p><p>A good fight is meaningless without a good story to back it up.</p></blockquote><p></p>
[QUOTE="Aaron L, post: 3445479, member: 926"] How do I vote when my My D&D character has 3 pages of back story as well as pictures of him and his items, AND I love lots of combat, too? I love every aspect of the game: character development, roleplaying, and knock-down drag-out fights. I love combat, but to me a game is really hollow without a deep roleplaying foundation and reason for the fighting. Pointless dungeon raiding without character motivation or background story is really uninteresting to me. I've played entire several hoour long sessions without a single combat and had tremendous fun. Of course, I always make characters who WANT to adventure, so motivation isn't a problem, but a game that is nothing but a string of dungeon crawls broken only by trips to town to resupply would completely turn me off. I enjoy having my characters go to balls and fancy dinners and schmoozing with nobles almost as much as a good brawl. I like to have deeply immersive roleplaying with well defined characters that leads to epic fights and bloody conflict. My current character is a Grey Elven Duskblade, a noble and former artist who turned to the life of the warrior after falling in love with and marrying a female Elven Knight and wanting to go to battle alongside her, only to lose both his wife and his daughter (who had also become a warrior) in a battle against Dark Elves in which they were all 3 fighting side-by-side. Since then he's been adventuring to increase his skill and acquire magic to increase his prestige and position among the nobility and to continue his vendetta against the Drow. A good fight is meaningless without a good story to back it up. [/QUOTE]
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