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How do you *play* your Vancian wizard?
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<blockquote data-quote="Herzog" data-source="post: 5968711" data-attributes="member: 25696"><p>I rarely play true spellcasters. Most of the time, I try to power-build fighters, rogues, and in some instances, bards. There's just too much fun in that, and the chance you outperform other (spellcasting) characters is minimal.</p><p>I think adding spellcasting can help in some of these builds, but I won't go into that here.</p><p> </p><p>I currently have one caster in play, and she's a sorcerer/wizard/ultimate magus/<some other stuff not applicable to the discussion>.</p><p> </p><p>If there's one thing that an UM has going for it, its the large list of available spell slots. Especially when adding a ring of wizardry....</p><p> </p><p>She has two area's of focus:</p><p>1. Long-term (24h) buffs that make sure she has as much protection up as possible, leaving her actions during combat free for combat</p><p>2. Blasting. Both AoE and single-target spells, with a decent spread over different kinds of energy damage.</p><p> </p><p>This is in large part due to the fact we also have a Druid and a Shaper(Psion) in the party. We quickly realised we needed to determine who was responsible for what kind of support (blasting, buffing, problem solving...) and I ended up with blasting and some minor problem solving.</p><p> </p><p>In play, I usually try to determine the best spells for the occasion (also depending on whether our warforged fighter has already charged into melee). If nothing appropriate pops up, I skip my turns (taking cover if appropriate or getting into a better position) and use my 'free' time (while the rest is taking their turns) to skim through my list of scrolls, available spells, and other items, to see if something I haven't used in a while could come in handy in the current situation.</p><p> </p><p>It's still fun to suddenly use an item you picked up ages ago that the DM has totally forgotten about in combat, assuming of course it doesn't ruin the encounter for the DM.</p><p> </p><p>I still remember the encounter that kind of bummed our DM (and I still feel sorry for him): Kraken rolling natural '1' on saving throw against polymorph.... That was one angry goldfish <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Herzog, post: 5968711, member: 25696"] I rarely play true spellcasters. Most of the time, I try to power-build fighters, rogues, and in some instances, bards. There's just too much fun in that, and the chance you outperform other (spellcasting) characters is minimal. I think adding spellcasting can help in some of these builds, but I won't go into that here. I currently have one caster in play, and she's a sorcerer/wizard/ultimate magus/<some other stuff not applicable to the discussion>. If there's one thing that an UM has going for it, its the large list of available spell slots. Especially when adding a ring of wizardry.... She has two area's of focus: 1. Long-term (24h) buffs that make sure she has as much protection up as possible, leaving her actions during combat free for combat 2. Blasting. Both AoE and single-target spells, with a decent spread over different kinds of energy damage. This is in large part due to the fact we also have a Druid and a Shaper(Psion) in the party. We quickly realised we needed to determine who was responsible for what kind of support (blasting, buffing, problem solving...) and I ended up with blasting and some minor problem solving. In play, I usually try to determine the best spells for the occasion (also depending on whether our warforged fighter has already charged into melee). If nothing appropriate pops up, I skip my turns (taking cover if appropriate or getting into a better position) and use my 'free' time (while the rest is taking their turns) to skim through my list of scrolls, available spells, and other items, to see if something I haven't used in a while could come in handy in the current situation. It's still fun to suddenly use an item you picked up ages ago that the DM has totally forgotten about in combat, assuming of course it doesn't ruin the encounter for the DM. I still remember the encounter that kind of bummed our DM (and I still feel sorry for him): Kraken rolling natural '1' on saving throw against polymorph.... That was one angry goldfish :) [/QUOTE]
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How do you *play* your Vancian wizard?
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