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General Tabletop Discussion
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How do you "power up" the PCs?
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<blockquote data-quote="Dog Moon" data-source="post: 2498445" data-attributes="member: 23023"><p>Ouch, that's a lot of XP. Out of curiosity, how many of your players actually choose to do this?</p><p></p><p>For me, what I will be doing when I start my campaign is give two extra skill points which can only be used on Craft, Knowledge, Perform and Profession, an occasional extra non-combat feat [not sure how often], and the characters begin play at second level as a character race of up to +2 LA to give them a wider variety of options [campaign will also be set in a land inhabited by 'monsters' ; main groups are Kobolds and Svirfneblin cause they're cool].</p><p></p><p>One current DM gave us 5d6, drop lowest two, in order, can switch any two once for stats, we gain 6+ Int skill points per level [Rogue gets an extra one, sucks for Rogue chars in comparison though, which is annoying], we were given a template of up to +2 LA cause we were expiramented on, we gain a bonus feat every four levels, we can do PrC in both halves of Gestalt instead of just one, and we have personalized Legacy Weapons based from the book, but not actually using any from the book. [He likes giving away power, can't you tell? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ]</p><p></p><p>Second DM is giving us half Gestalt, so long as one of the two is somewhat stealthy. He likes that sort of campaign and didn't want non-sneaky people to suck, so we're all sneaky and the half-gestalt gives us a little power boost. We also get an extra feat every 5th level.</p></blockquote><p></p>
[QUOTE="Dog Moon, post: 2498445, member: 23023"] Ouch, that's a lot of XP. Out of curiosity, how many of your players actually choose to do this? For me, what I will be doing when I start my campaign is give two extra skill points which can only be used on Craft, Knowledge, Perform and Profession, an occasional extra non-combat feat [not sure how often], and the characters begin play at second level as a character race of up to +2 LA to give them a wider variety of options [campaign will also be set in a land inhabited by 'monsters' ; main groups are Kobolds and Svirfneblin cause they're cool]. One current DM gave us 5d6, drop lowest two, in order, can switch any two once for stats, we gain 6+ Int skill points per level [Rogue gets an extra one, sucks for Rogue chars in comparison though, which is annoying], we were given a template of up to +2 LA cause we were expiramented on, we gain a bonus feat every four levels, we can do PrC in both halves of Gestalt instead of just one, and we have personalized Legacy Weapons based from the book, but not actually using any from the book. [He likes giving away power, can't you tell? :) ] Second DM is giving us half Gestalt, so long as one of the two is somewhat stealthy. He likes that sort of campaign and didn't want non-sneaky people to suck, so we're all sneaky and the half-gestalt gives us a little power boost. We also get an extra feat every 5th level. [/QUOTE]
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How do you "power up" the PCs?
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