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How do you prepare/build encounters in 5e? (Poll)
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<blockquote data-quote="pukunui" data-source="post: 6661159" data-attributes="member: 54629"><p>This. I've found that the guidelines in the DMG really aren't all that useful. I've had deadly+ encounters that the PCs have blown through easily and easy/medium/hard encounters that have proved quite challenging, if not actually deadly. </p><p></p><p>I think it's partly because the guidelines don't take into account things like terrain and other environmental factors. A seemingly easy group of kobolds, say, might prove to be especially challenging if encountered in their home turf, where they've got narrow tunnels and a multitude of traps to back them up. A seemingly tough encounter with an ogre might prove to be too easy if the PCs are able to gang up on it in the open.</p></blockquote><p></p>
[QUOTE="pukunui, post: 6661159, member: 54629"] This. I've found that the guidelines in the DMG really aren't all that useful. I've had deadly+ encounters that the PCs have blown through easily and easy/medium/hard encounters that have proved quite challenging, if not actually deadly. I think it's partly because the guidelines don't take into account things like terrain and other environmental factors. A seemingly easy group of kobolds, say, might prove to be especially challenging if encountered in their home turf, where they've got narrow tunnels and a multitude of traps to back them up. A seemingly tough encounter with an ogre might prove to be too easy if the PCs are able to gang up on it in the open. [/QUOTE]
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How do you prepare/build encounters in 5e? (Poll)
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