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How do you prepare/build encounters in 5e? (Poll)
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<blockquote data-quote="KarinsDad" data-source="post: 6661904" data-attributes="member: 2011"><p>No it doesn't. The fastest Wood Elf Rogue/Ranger in the party with mobility and Longstrider and bonus action Dash (max distance 165 feet) is still going to be caught by an Ancient Red Dragon that can fly 80 feet and breath 90 feet and can also cast Longstrider or Dimension Door or other movement improving spells (obviously an infrequent example, but most PCs at most tables do not have great mobility).</p><p></p><p></p><p>The first casualty of any battle is the plan, even if the plan is for the DM to put in a super deadly encounter that the PCs should run away from, because the players do not necessarily do that at first.</p><p></p><p></p><p>Rolling up new PCs, IMO, is a waste of precious gaming time, and sitting out the game without a PC is even worse. My job as DM is to encourage fun, not to go out of my way to discourage it. That doesn't mean that PC death cannot happen, it can, but as DM, I'm not going to set the odds so great against the PCs that it's practically guaranteed to happen.</p><p></p><p>Responsibility for what happens in a game is based on all of the players and the DM, not just one or the other. Every person at the table makes decisions that hinder or help the party and each person is responsible for a portion of the outcome.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6661904, member: 2011"] No it doesn't. The fastest Wood Elf Rogue/Ranger in the party with mobility and Longstrider and bonus action Dash (max distance 165 feet) is still going to be caught by an Ancient Red Dragon that can fly 80 feet and breath 90 feet and can also cast Longstrider or Dimension Door or other movement improving spells (obviously an infrequent example, but most PCs at most tables do not have great mobility). The first casualty of any battle is the plan, even if the plan is for the DM to put in a super deadly encounter that the PCs should run away from, because the players do not necessarily do that at first. Rolling up new PCs, IMO, is a waste of precious gaming time, and sitting out the game without a PC is even worse. My job as DM is to encourage fun, not to go out of my way to discourage it. That doesn't mean that PC death cannot happen, it can, but as DM, I'm not going to set the odds so great against the PCs that it's practically guaranteed to happen. Responsibility for what happens in a game is based on all of the players and the DM, not just one or the other. Every person at the table makes decisions that hinder or help the party and each person is responsible for a portion of the outcome. [/QUOTE]
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