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How do you really determine monster ability scores?
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<blockquote data-quote="ForbidenMaster" data-source="post: 4262517" data-attributes="member: 63213"><p>The ability scores only effect the monsters defenses only to the extent at which you determine them to effect the monsters defenses.</p><p></p><p></p><p></p><p>In other words if you stuck to 13 + one-half the monster’s level for one of each pair of ability scores (STR and CON, DEX and INT, WIS and CHA) with the exception of one of those being 16 + one-half</p><p>the monster’s level, you should have defenses equal to:</p><p></p><p>12 + the monster’s level</p><p>12 + the monster’s level</p><p>13 + the monster's level (this one corresponds to the monsters main ability for attacks)</p><p></p><p>Thats what the average should be. Now that you know that, adjust the ability scores for whatever fluff you want, and keep in mind how that will effect your defenses relative to the average. And remember, the only ability scores that need to be in line are one of each pair. The others from each pair can be any ability score lower then the other. So you can make a monster with 25 DEX (9th level monster, DEX being its main stat for attacks) and a 2 INT. In the end its not going to effect any of the defenses. That way you can come up with some really wacky ability scores but still have a properly leveled monster.</p></blockquote><p></p>
[QUOTE="ForbidenMaster, post: 4262517, member: 63213"] The ability scores only effect the monsters defenses only to the extent at which you determine them to effect the monsters defenses. In other words if you stuck to 13 + one-half the monster’s level for one of each pair of ability scores (STR and CON, DEX and INT, WIS and CHA) with the exception of one of those being 16 + one-half the monster’s level, you should have defenses equal to: 12 + the monster’s level 12 + the monster’s level 13 + the monster's level (this one corresponds to the monsters main ability for attacks) Thats what the average should be. Now that you know that, adjust the ability scores for whatever fluff you want, and keep in mind how that will effect your defenses relative to the average. And remember, the only ability scores that need to be in line are one of each pair. The others from each pair can be any ability score lower then the other. So you can make a monster with 25 DEX (9th level monster, DEX being its main stat for attacks) and a 2 INT. In the end its not going to effect any of the defenses. That way you can come up with some really wacky ability scores but still have a properly leveled monster. [/QUOTE]
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How do you really determine monster ability scores?
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