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General Tabletop Discussion
*TTRPGs General
How do you reduce treasure accounting
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<blockquote data-quote="gizmo33" data-source="post: 3684566" data-attributes="member: 30001"><p>IMO the players can help out here by taking short cuts. If they really want to account for every gp to make sure everyone gets precisely the same amount of loot, then they get what they deserve. Throw out the copper pieces (donate them to the poor) and round down the GPs to one or two significant digits. So if I'm feeling lazy, and you tell me "you find 1,553 gp in a chest" I'm going to say "I take the 1,500 and leave the rest there".</p><p></p><p>It doesn't take an hour to divide numbers by 4 anyway, so you must be talking about magic items.</p><p></p><p>If they're nitpicking about magic item distribution there's not much to do there until they stop. It takes me about 5 seconds to divide up a dozen things among 4 party members. However, it could take significantly longer if people complained about what they got. Perhaps 15 seconds would be a nice comprimise. In any case, the players can stop complaining and most of the problem goes away. </p><p></p><p>Those are my general thoughts - I can't imagine what is actually going on for four hours - is it a 3 hour and 45 minute pizza break followed by 15 minutes of haggling over the potions?</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3684566, member: 30001"] IMO the players can help out here by taking short cuts. If they really want to account for every gp to make sure everyone gets precisely the same amount of loot, then they get what they deserve. Throw out the copper pieces (donate them to the poor) and round down the GPs to one or two significant digits. So if I'm feeling lazy, and you tell me "you find 1,553 gp in a chest" I'm going to say "I take the 1,500 and leave the rest there". It doesn't take an hour to divide numbers by 4 anyway, so you must be talking about magic items. If they're nitpicking about magic item distribution there's not much to do there until they stop. It takes me about 5 seconds to divide up a dozen things among 4 party members. However, it could take significantly longer if people complained about what they got. Perhaps 15 seconds would be a nice comprimise. In any case, the players can stop complaining and most of the problem goes away. Those are my general thoughts - I can't imagine what is actually going on for four hours - is it a 3 hour and 45 minute pizza break followed by 15 minutes of haggling over the potions? [/QUOTE]
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