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How do you remember to rp your character and not you?
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<blockquote data-quote="RPG_Tweaker" data-source="post: 5559456" data-attributes="member: 13041"><p>I create a general persona during character construction, develop a history that made them as they are, and in play, I simply recall it.</p><p> </p><p>As the game progresses, I adapt the persona (and sometimes the history) to better fit the environment of the campaign.</p><p></p><p>I should point out that my characters tend to be extensions of myself and rarely deviate so much from my own values that internal conflicts arise. In cases where I do play someone radically different than myself, I stay in character out of a sense of intellectual honesty, but I find the effort to be very emotionally draining.</p><p></p><p>So while I may not regularly "challenge myself" with contrary characters, I don't really play to be an actor mastering their craft. I get more enjoyment playing a "Pseudo-Me" facing extraordinary conflicts in a fantastical world.</p><p></p><p></p><p></p><p>If a character goes against a previously decided character trait, I ask the player the PC's motivation for acting OOC, if they offer a reasonable explanation, I chalk it up to the PC's story-arc growth and move on (e.g. a claustrophobe takes an elevator to save the party). If it comes across as an obvious fabrication in order to bypass their PC's nature (e.g. a claustrophobe willingly hides in a coffin for 8 hours.), then I'm likely to hit them with an appropriate in-game karmic response... but I never say "your PC wouldn't do that".</p></blockquote><p></p>
[QUOTE="RPG_Tweaker, post: 5559456, member: 13041"] I create a general persona during character construction, develop a history that made them as they are, and in play, I simply recall it. As the game progresses, I adapt the persona (and sometimes the history) to better fit the environment of the campaign. I should point out that my characters tend to be extensions of myself and rarely deviate so much from my own values that internal conflicts arise. In cases where I do play someone radically different than myself, I stay in character out of a sense of intellectual honesty, but I find the effort to be very emotionally draining. So while I may not regularly "challenge myself" with contrary characters, I don't really play to be an actor mastering their craft. I get more enjoyment playing a "Pseudo-Me" facing extraordinary conflicts in a fantastical world. If a character goes against a previously decided character trait, I ask the player the PC's motivation for acting OOC, if they offer a reasonable explanation, I chalk it up to the PC's story-arc growth and move on (e.g. a claustrophobe takes an elevator to save the party). If it comes across as an obvious fabrication in order to bypass their PC's nature (e.g. a claustrophobe willingly hides in a coffin for 8 hours.), then I'm likely to hit them with an appropriate in-game karmic response... but I never say "your PC wouldn't do that". [/QUOTE]
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How do you remember to rp your character and not you?
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