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*Dungeons & Dragons
How do you restrain a captured spellcaster?
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<blockquote data-quote="Greenstone.Walker" data-source="post: 7018755" data-attributes="member: 6788312"><p>True, but spellcasters are an insane level of threat.</p><p></p><p>In a world where spellcasters are known to exist, blindfolds, gags and finger-restraining manacles will be the <em>minimum </em>level of precaution taken. Blindfolds prevent spells that include "that you can see" in their targeting, gags prevent verbal components, manacles prevent somatic components. Instead of manacles, you might use shape rock magic to engulf their hands (and eyes?) completely in stone.</p><p></p><p>The level of precaution taken will depend on how much of a threat the prisoner is believed to be as well as how well-resourced the prison is. A small town jail is going to be able to take much fewer precautions than the city watch in the capital city. Someone carrying no weapons and wearing robes is going to be considered much more of a threat than someone in armour with a sword.</p><p></p><p>Other options include:</p><p></p><p>Knocking the prisoner unconscious.</p><p></p><p>Using guards who can't be charmed or hypnotised. </p><p>E.g. undead, golems, deaf-mutes, magic-resistant species.</p><p></p><p>Charming, hypnotising, or geasing the prisoner.</p><p></p><p>Threatening people or things close to the prisoner. </p><p><em>We've taken your family into custody. If you attempt to escape, they will be hurt/killed.</em></p><p><em>If you attempt to escape, the government will confiscate your house and lands.</em></p><p></p><p>Threatening retaliation.</p><p><em>We've taken a sample of your blood. If you escape, we will send a summoned monster on your trail.</em></p><p></p><p>Future consequences.</p><p><em>We trust you not to escape. If you do use magic to escape then next time we capture you, we will remove your eyes and hands.</em></p><p><em>We trust you not to escape. If you do use magic to escape then we will instruct your guild/clan/whatever that they are to disallow you.</em></p><p><em></em></p><p>Putting prisoners somewhere really hard to escape from. </p><p>A hole in solid rock, further underground than the range of spells like passwall and misty step.</p><p>Another plane. For example, inside a portable hole.</p><p>Inside a leomunds tiny hut or rope trick or similar.</p><p>Inside an anti-magic zone (which would be an ideal place to build a maximum security prison).</p><p></p><p></p><p>Whatever the precautions taken, <em>there will be precautions</em>. Mages are powerful, and once people they have power, they don't like to lose it. The mages who control society (because mages will control society) will have already thought about how to stop other mages usurping their power.</p><p></p><p>When the PCs get powerful enough to be able to overcome such precautions, then the precautions aren't needed because the PCs are part of the ruling elite. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p></blockquote><p></p>
[QUOTE="Greenstone.Walker, post: 7018755, member: 6788312"] True, but spellcasters are an insane level of threat. In a world where spellcasters are known to exist, blindfolds, gags and finger-restraining manacles will be the [I]minimum [/I]level of precaution taken. Blindfolds prevent spells that include "that you can see" in their targeting, gags prevent verbal components, manacles prevent somatic components. Instead of manacles, you might use shape rock magic to engulf their hands (and eyes?) completely in stone. The level of precaution taken will depend on how much of a threat the prisoner is believed to be as well as how well-resourced the prison is. A small town jail is going to be able to take much fewer precautions than the city watch in the capital city. Someone carrying no weapons and wearing robes is going to be considered much more of a threat than someone in armour with a sword. Other options include: Knocking the prisoner unconscious. Using guards who can't be charmed or hypnotised. E.g. undead, golems, deaf-mutes, magic-resistant species. Charming, hypnotising, or geasing the prisoner. Threatening people or things close to the prisoner. [I]We've taken your family into custody. If you attempt to escape, they will be hurt/killed.[/I] [I]If you attempt to escape, the government will confiscate your house and lands.[/I] Threatening retaliation. [I]We've taken a sample of your blood. If you escape, we will send a summoned monster on your trail.[/I] Future consequences. [I]We trust you not to escape. If you do use magic to escape then next time we capture you, we will remove your eyes and hands. We trust you not to escape. If you do use magic to escape then we will instruct your guild/clan/whatever that they are to disallow you. [/I] Putting prisoners somewhere really hard to escape from. A hole in solid rock, further underground than the range of spells like passwall and misty step. Another plane. For example, inside a portable hole. Inside a leomunds tiny hut or rope trick or similar. Inside an anti-magic zone (which would be an ideal place to build a maximum security prison). Whatever the precautions taken, [I]there will be precautions[/I]. Mages are powerful, and once people they have power, they don't like to lose it. The mages who control society (because mages will control society) will have already thought about how to stop other mages usurping their power. When the PCs get powerful enough to be able to overcome such precautions, then the precautions aren't needed because the PCs are part of the ruling elite. :-) [/QUOTE]
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