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General Tabletop Discussion
*Dungeons & Dragons
How Do You Reward Attendance and Participation?
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<blockquote data-quote="Maestrino" data-source="post: 7872507" data-attributes="member: 7015644"><p>Oh man, some wildly different play styles here.</p><p></p><p>To me, if you only award XP to the players present, you're actually dis-incentivizing the players who missed a session from returning. It's a mindset of "well, sorry I got pneumonia. Now my character is behind everyone else and I'll never catch up. Might as well just bail on the group entirely."</p><p></p><p>Milestone XP. Party levels when it's appropriate in your campaign. Everyone stays the same level. Balancing encounters is easier, loading the campaign with level-appropriate loot is easier.</p><p></p><p>The reward for showing up and playing is getting to BE THERE when the barbarian decides to grapple the big bad and dive off a cliff, leading to certain death for the BBEG and half-damage for the really angry barbarian. Or being there when the heist goes wrong and suddenly everyone's scrambling trying to escape the vaults without being recognized.</p><p></p><p>As a player, if the only reward in the game is "here's your XP" I'm absolutely not interested in that game.</p></blockquote><p></p>
[QUOTE="Maestrino, post: 7872507, member: 7015644"] Oh man, some wildly different play styles here. To me, if you only award XP to the players present, you're actually dis-incentivizing the players who missed a session from returning. It's a mindset of "well, sorry I got pneumonia. Now my character is behind everyone else and I'll never catch up. Might as well just bail on the group entirely." Milestone XP. Party levels when it's appropriate in your campaign. Everyone stays the same level. Balancing encounters is easier, loading the campaign with level-appropriate loot is easier. The reward for showing up and playing is getting to BE THERE when the barbarian decides to grapple the big bad and dive off a cliff, leading to certain death for the BBEG and half-damage for the really angry barbarian. Or being there when the heist goes wrong and suddenly everyone's scrambling trying to escape the vaults without being recognized. As a player, if the only reward in the game is "here's your XP" I'm absolutely not interested in that game. [/QUOTE]
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How Do You Reward Attendance and Participation?
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