Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How do You Roleplay a Fantasy Race?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 8137073" data-attributes="member: 6801845"><p>First, let's separate character from racial traits. Any particular PC can be jovial or taciturn, a devoted follower or rebel.</p><p></p><p>So given that, I try to imagine what it would be like to be a different race. Sticking just to the basics:</p><p></p><p>Dwarves </p><p>A long lived race that in general has a tightly knit community. Tell someone a falsehood and it's likely that they'll learn about it sooner or later. Structure, ritual, even brutal honesty is how you live with people around you for centuries. </p><p></p><p>So when it comes to talking to others, dwarves tend to be blunt to the point where it seems insulting to others. Pragmatic to the extreme, if you're building something build it to last whether that's an extension to the clan holdings or relationships. They also tend to be straight and to the point, and have little time for idle chit-chat which may make them seem impatient and intolerant.</p><p></p><p>Elves</p><p>As another long lived race, elves take a different approach and live day by day. Strive for quality but build for beauty. Elves may seem haughty, but it's simply their way of keeping others at an arms length. They know that if they befriend a human, that human will grow old and die in mere decades. Have fun with them if you wish, but don't get too attached. </p><p></p><p>Realizing that they have little control over the long term, they're simply there to enjoy the ride. On the other hand things that look like hard and fast rules and rituals can be misleading. It's just as likely that a certain pattern is working well enough and there's no reason to change it just yet. Maybe in a century or so they'll get bored or come up with a different approach but for now, why fix something that's not broken?</p><p></p><p>Halflings</p><p>Halflings have an odd lot in life. Smaller and (in general) weaker than other races, halflings go out of their way to get along and pose little threat to others. They deflect danger with good cheer and a sense of humor.</p><p></p><p>They also tend to empathize with the underdog. While not as long lived as dwarves or elves, they may well live to the middle of their second century which still gives them a different perspective on life and history. </p><p></p><p>On the other hand, halflings can be quite fierce when they need to be, or when they feel like they or a loved one is threatened. Sometimes the mouse must roar.</p><p></p><p>Gnomes</p><p>Another small race, but longer lived than halflings most gnomes in my world take one of two paths. The majority inventors and tinkerers. They don't want to become stuck in a rut so they constantly try to reinvent themselves. Often the creativity of the invention is more important than the invention itself.</p><p></p><p>A minority of gnomes in my campaign world are instead in tune with the natural world around them, simply enjoying the beauty of nature and the constant ebb and flow of life.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8137073, member: 6801845"] First, let's separate character from racial traits. Any particular PC can be jovial or taciturn, a devoted follower or rebel. So given that, I try to imagine what it would be like to be a different race. Sticking just to the basics: Dwarves A long lived race that in general has a tightly knit community. Tell someone a falsehood and it's likely that they'll learn about it sooner or later. Structure, ritual, even brutal honesty is how you live with people around you for centuries. So when it comes to talking to others, dwarves tend to be blunt to the point where it seems insulting to others. Pragmatic to the extreme, if you're building something build it to last whether that's an extension to the clan holdings or relationships. They also tend to be straight and to the point, and have little time for idle chit-chat which may make them seem impatient and intolerant. Elves As another long lived race, elves take a different approach and live day by day. Strive for quality but build for beauty. Elves may seem haughty, but it's simply their way of keeping others at an arms length. They know that if they befriend a human, that human will grow old and die in mere decades. Have fun with them if you wish, but don't get too attached. Realizing that they have little control over the long term, they're simply there to enjoy the ride. On the other hand things that look like hard and fast rules and rituals can be misleading. It's just as likely that a certain pattern is working well enough and there's no reason to change it just yet. Maybe in a century or so they'll get bored or come up with a different approach but for now, why fix something that's not broken? Halflings Halflings have an odd lot in life. Smaller and (in general) weaker than other races, halflings go out of their way to get along and pose little threat to others. They deflect danger with good cheer and a sense of humor. They also tend to empathize with the underdog. While not as long lived as dwarves or elves, they may well live to the middle of their second century which still gives them a different perspective on life and history. On the other hand, halflings can be quite fierce when they need to be, or when they feel like they or a loved one is threatened. Sometimes the mouse must roar. Gnomes Another small race, but longer lived than halflings most gnomes in my world take one of two paths. The majority inventors and tinkerers. They don't want to become stuck in a rut so they constantly try to reinvent themselves. Often the creativity of the invention is more important than the invention itself. A minority of gnomes in my campaign world are instead in tune with the natural world around them, simply enjoying the beauty of nature and the constant ebb and flow of life. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do You Roleplay a Fantasy Race?
Top