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<blockquote data-quote="Flamestrike" data-source="post: 8092281" data-attributes="member: 6788736"><p>DnD 5e DMG pg 235 <em>"Rolling behind the screen lets you fudge the results if you want to If two critical hits in a row would kill a character, you could change the second critical hit into a normal hit, or even a miss, Dont distort die rolls too often, though, and don't let on that your doing it. Otherwise your players might think they dont face any real risks-- or worse, that you're playing favorites." </em></p><p></p><p>Page 237, 5E DMG <em>"Remember that dice don't run your game - you do. Dice are like rules. They're tools to help keep the action moving." </em></p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8092281, member: 6788736"] DnD 5e DMG pg 235 [I]"Rolling behind the screen lets you fudge the results if you want to If two critical hits in a row would kill a character, you could change the second critical hit into a normal hit, or even a miss, Dont distort die rolls too often, though, and don't let on that your doing it. Otherwise your players might think they dont face any real risks-- or worse, that you're playing favorites." [/I] Page 237, 5E DMG [I]"Remember that dice don't run your game - you do. Dice are like rules. They're tools to help keep the action moving." [/I] [/QUOTE]
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