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<blockquote data-quote="Umbran" data-source="post: 8092706" data-attributes="member: 177"><p>In the end, the question is whether the <em>play experience</em> is fair, reasonable, and entertaining. The GM being knowledgeable is merely a means to the end of a good play experience.</p><p></p><p>There are different techniques you can use to make the play experience good, with dice hidden, and dice open. They work with varying degrees of efficacy depending greatly on the details of the situation and groups involved. </p><p></p><p>We find that a great many terms that get tossed around in such discussions are not nearly so clear in definition as folks would like. Take "fair" as an example. Fair can mean "unbiased", and it can also mean, "just". It may unbiased to allow a roll of a 20 to lead to a critical hit that kills a PC. It may also be just to reward a player who has been highly engaged and engaging and an asset to the group with an end to their PC that satisfies them. But, what is unbiased may not lead to just reward for effort.</p><p></p><p>Which you should focus on will depend on your groups particular needs, not on some arbitrary precept.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8092706, member: 177"] In the end, the question is whether the [I]play experience[/I] is fair, reasonable, and entertaining. The GM being knowledgeable is merely a means to the end of a good play experience. There are different techniques you can use to make the play experience good, with dice hidden, and dice open. They work with varying degrees of efficacy depending greatly on the details of the situation and groups involved. We find that a great many terms that get tossed around in such discussions are not nearly so clear in definition as folks would like. Take "fair" as an example. Fair can mean "unbiased", and it can also mean, "just". It may unbiased to allow a roll of a 20 to lead to a critical hit that kills a PC. It may also be just to reward a player who has been highly engaged and engaging and an asset to the group with an end to their PC that satisfies them. But, what is unbiased may not lead to just reward for effort. Which you should focus on will depend on your groups particular needs, not on some arbitrary precept. [/QUOTE]
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