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General Tabletop Discussion
*Dungeons & Dragons
How do you roll, DM?
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<blockquote data-quote="Imaculata" data-source="post: 8096752" data-attributes="member: 6801286"><p>But why ask for a perception check at all in these situations? Just wait till the players actually take an action to search for a trap. Then you avoid this issue entirely. If the threat is foreshadowed, then the perception checks aren't random, they are motivated.</p><p></p><p></p><p></p><p>If you foreshadowed something, then it should be worth spending some time on. If the players are engaged in the fiction, then that is anything but boring. Knowing a trap might be around, but being unable to find it, builds suspense and dread.</p><p></p><p>If the players do take too long on reaching a decision, there are other less forceful ways to speed up play. You don't need to drop a random monster patrol into the room, just because the players are taking too long to deal with a trap they can't seem to find. If the DM started improvizing the stuff you gave as an example, just because he was bored, I would get annoyed fast as a player.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 8096752, member: 6801286"] But why ask for a perception check at all in these situations? Just wait till the players actually take an action to search for a trap. Then you avoid this issue entirely. If the threat is foreshadowed, then the perception checks aren't random, they are motivated. If you foreshadowed something, then it should be worth spending some time on. If the players are engaged in the fiction, then that is anything but boring. Knowing a trap might be around, but being unable to find it, builds suspense and dread. If the players do take too long on reaching a decision, there are other less forceful ways to speed up play. You don't need to drop a random monster patrol into the room, just because the players are taking too long to deal with a trap they can't seem to find. If the DM started improvizing the stuff you gave as an example, just because he was bored, I would get annoyed fast as a player. [/QUOTE]
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How do you roll, DM?
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