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How do you RP material components for divine casters?
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<blockquote data-quote="aco175" data-source="post: 8397023" data-attributes="member: 27385"><p>Most of these things I/my group skim over and never really fleshed out. I guess it is assumed that in the pre 1st level training or background of the PC, they learn it from a mentor. An older druid trains the PC and teaches them the 'natural' ways, or the church has these formulas written down, like wizards, and the new initiates learn them. </p><p></p><p>How to go about and get the items is something I feel that D&D as a whole skim on. There could be good books and modules that develop this, but the more you make casters do something, the more some will think that martials need to be nerfed as well. I can see some saying that the fighter never got his sword sharpened while in town, so he needs to be at -1 to hit and damage until he does. Some of the this was dealt with by having a component pouch, but tracking that depends on the group. There are several threads here over the last few years dealing with how much groups track like food and torches and being more tracking or action game. </p><p></p><p>I'm more along the lines of allowing the PC to have the component unless it is rather expensive or unique. There should be some tracking if you need a 5,000gp item. Maybe this is why the players ask if every gem they find is a diamond.</p></blockquote><p></p>
[QUOTE="aco175, post: 8397023, member: 27385"] Most of these things I/my group skim over and never really fleshed out. I guess it is assumed that in the pre 1st level training or background of the PC, they learn it from a mentor. An older druid trains the PC and teaches them the 'natural' ways, or the church has these formulas written down, like wizards, and the new initiates learn them. How to go about and get the items is something I feel that D&D as a whole skim on. There could be good books and modules that develop this, but the more you make casters do something, the more some will think that martials need to be nerfed as well. I can see some saying that the fighter never got his sword sharpened while in town, so he needs to be at -1 to hit and damage until he does. Some of the this was dealt with by having a component pouch, but tracking that depends on the group. There are several threads here over the last few years dealing with how much groups track like food and torches and being more tracking or action game. I'm more along the lines of allowing the PC to have the component unless it is rather expensive or unique. There should be some tracking if you need a 5,000gp item. Maybe this is why the players ask if every gem they find is a diamond. [/QUOTE]
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How do you RP material components for divine casters?
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