Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you rule on NPC-to-PC social interactions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 8478339" data-attributes="member: 6779196"><p>No, I mean they said a thing that wasn’t true. In my evaluation, that doesn’t really have a chance of failure, so there’s no need to roll for it. Arguably, if they had a specific goal in mind to which lying to the PCs was their approach, I suppose that might call for a roll to resolve, but I imagine such a goal would involve getting them to do or think something specific, and we’ve been over my thoughts on that matter in quite some depth recently <img class="smilie smilie--emoji" alt="😅" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f605.png" title="Grinning face with sweat :sweat_smile:" data-shortname=":sweat_smile:" loading="lazy" width="64" height="64" /></p><p></p><p>No, the way I see the scene playing out is, I describe what the NPC tells the PCs, probably including some kind of telegraph if it isn’t true. If the players decide their characters believe it then they believe it. If they decide they don’t believe it then they don’t believe it. If they decide to take some action to try and confirm their suspicions, they can describe it (with a clear statement of goal and an approach) and I’ll resolve that as I would any other action. I imagine a Wisdom (Insight) vs Charisma (Deception) contest would likely be the best way to do that, but it would depend on the specifics of the action.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8478339, member: 6779196"] No, I mean they said a thing that wasn’t true. In my evaluation, that doesn’t really have a chance of failure, so there’s no need to roll for it. Arguably, if they had a specific goal in mind to which lying to the PCs was their approach, I suppose that might call for a roll to resolve, but I imagine such a goal would involve getting them to do or think something specific, and we’ve been over my thoughts on that matter in quite some depth recently 😅 No, the way I see the scene playing out is, I describe what the NPC tells the PCs, probably including some kind of telegraph if it isn’t true. If the players decide their characters believe it then they believe it. If they decide they don’t believe it then they don’t believe it. If they decide to take some action to try and confirm their suspicions, they can describe it (with a clear statement of goal and an approach) and I’ll resolve that as I would any other action. I imagine a Wisdom (Insight) vs Charisma (Deception) contest would likely be the best way to do that, but it would depend on the specifics of the action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How do you rule on NPC-to-PC social interactions?
Top