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How do you rule using a Hand Crossbow with a nick weapon
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9713173" data-attributes="member: 7023840"><p>As an unabashed lover of the Monk class, that is enough for me! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Having done a pretty deep dive into 5e24, I actually think that it does a lot of good things. <em>But </em>.... one of the biggest problems is that it is both so similar to, and yet, so subtly different from, 5e14. Which means that if you've had a decade of using words and rules in one way you will find that they just work really well ... <em>except </em>when they don't, and then they don't work at all because it's changed.</p><p></p><p>I keep using grapple as a go-to example, because it uses the same word, and it appears in many of the same places, but it is completely different now- which a lot of people just ... don't realize. The TWF are a little easier because most people understand that they have changed, but now the rules are actually spread out over various areas- and, confusingly, are concentrated in weapon properties. </p><p></p><p>The biggest change is that (IMO) 5e14 used key words, but was also more "natural language." 5e24 tried to tighten it up by being a lot more keyword focused. Probably because (again, IMO) they were looking to support VTT/computer play more heavily.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9713173, member: 7023840"] As an unabashed lover of the Monk class, that is enough for me! :) Having done a pretty deep dive into 5e24, I actually think that it does a lot of good things. [I]But [/I].... one of the biggest problems is that it is both so similar to, and yet, so subtly different from, 5e14. Which means that if you've had a decade of using words and rules in one way you will find that they just work really well ... [I]except [/I]when they don't, and then they don't work at all because it's changed. I keep using grapple as a go-to example, because it uses the same word, and it appears in many of the same places, but it is completely different now- which a lot of people just ... don't realize. The TWF are a little easier because most people understand that they have changed, but now the rules are actually spread out over various areas- and, confusingly, are concentrated in weapon properties. The biggest change is that (IMO) 5e14 used key words, but was also more "natural language." 5e24 tried to tighten it up by being a lot more keyword focused. Probably because (again, IMO) they were looking to support VTT/computer play more heavily. [/QUOTE]
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How do you rule using a Hand Crossbow with a nick weapon
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