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How Do You Run a Doppleganger?
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<blockquote data-quote="tyrlaan" data-source="post: 5097422" data-attributes="member: 20998"><p>Definitely the first route here. I wouldn't even entertain number 2 because it infringes on player control of their character, which to me is a big no-no.</p><p></p><p>I have done the first scenario to great success actually. In a Champions game I ran, I had a villain that could copy appearances and powers. I approached one of the players and flat out asked him if he'd be up for getting his character swapped out with a doppleganger. He loved the idea and we worked out the particulars from there (he gave me a way to get his character away from the group to get captured, I told him what his villainous mission would be, and I told him what signal to look for when I wanted him to betray the group).</p><p></p><p>It was pure awesome, and really I have to tip my hat to the player for making it so cool. He RPed it flawlessly, asking unusual questions to collect intel and the other characters and so on. It was truly a blast to play out.</p><p></p><p>So my recommendation would be to collaborate with a player you think would be up for it. Also, make sure you dot all the Is and cross all the Ts regarding how the doppleganger makes the swap and what possible hints the players might be able to notice to realize its a fraud. Basically, button up the plot points and little details so you don't end up with a moment later one where a player feels they should have had a chance to figure it out and it was denied them.</p></blockquote><p></p>
[QUOTE="tyrlaan, post: 5097422, member: 20998"] Definitely the first route here. I wouldn't even entertain number 2 because it infringes on player control of their character, which to me is a big no-no. I have done the first scenario to great success actually. In a Champions game I ran, I had a villain that could copy appearances and powers. I approached one of the players and flat out asked him if he'd be up for getting his character swapped out with a doppleganger. He loved the idea and we worked out the particulars from there (he gave me a way to get his character away from the group to get captured, I told him what his villainous mission would be, and I told him what signal to look for when I wanted him to betray the group). It was pure awesome, and really I have to tip my hat to the player for making it so cool. He RPed it flawlessly, asking unusual questions to collect intel and the other characters and so on. It was truly a blast to play out. So my recommendation would be to collaborate with a player you think would be up for it. Also, make sure you dot all the Is and cross all the Ts regarding how the doppleganger makes the swap and what possible hints the players might be able to notice to realize its a fraud. Basically, button up the plot points and little details so you don't end up with a moment later one where a player feels they should have had a chance to figure it out and it was denied them. [/QUOTE]
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