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How do you run a one-shot con game?
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<blockquote data-quote="Qualidar" data-source="post: 2312521" data-attributes="member: 13388"><p>The way that I've done it is to set it up a probable path in my head, and set it up so I could insert a climactic end encounter wherever they may be on that path. The Pulp MnM game I ran had sort of a flow chart, with three different end battles. My Bughunters game was a bit more open ended, as I felt more comfortable just winging it. If you remember back to that Spaceship Zero game we were in w/ Piratecat, he said that our group was the only one that had gone in the direction we did, and his stories about what the others did were widely divergent. That blew my mind at the time, when I was thinking of modules as more of a "Start at point A and get to point B" mentality. </p><p></p><p>Having been on both sides of the con game, I'd say the most important rule is that your job as GM is to make sure the players are having fun. If that means throwing your pre-conceived notions of where the module is supposed to go out the window, so be it.</p><p></p><p>~Qualidar~</p></blockquote><p></p>
[QUOTE="Qualidar, post: 2312521, member: 13388"] The way that I've done it is to set it up a probable path in my head, and set it up so I could insert a climactic end encounter wherever they may be on that path. The Pulp MnM game I ran had sort of a flow chart, with three different end battles. My Bughunters game was a bit more open ended, as I felt more comfortable just winging it. If you remember back to that Spaceship Zero game we were in w/ Piratecat, he said that our group was the only one that had gone in the direction we did, and his stories about what the others did were widely divergent. That blew my mind at the time, when I was thinking of modules as more of a "Start at point A and get to point B" mentality. Having been on both sides of the con game, I'd say the most important rule is that your job as GM is to make sure the players are having fun. If that means throwing your pre-conceived notions of where the module is supposed to go out the window, so be it. ~Qualidar~ [/QUOTE]
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How do you run a one-shot con game?
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