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General Tabletop Discussion
*Pathfinder & Starfinder
How do you run mass combat?
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 2208407" data-attributes="member: 6584"><p>I mostly cinematic it. Will describe the battle around the PCs, and how their interactions affect it. </p><p></p><p>To randomise: I give each side an overall rating - basically factoring in plans the generals have made, troop types, terrain and PC actions. I'll make opposed rolls between the sides. Winner is gaining the upper hand. Margin of success indicates by how much. Might make things more or less difficult depending on how hard or easy the PCs are finding things. </p><p></p><p>Generally this works out pretty well. Quick, dirty and keeps the PCs at the center of the action. Which is what I'm looking for... </p><p></p><p>S'Mon - I really like your system. Makes a lot of sense for 20-30 a side encounters. Think I might be ripping that off. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 2208407, member: 6584"] I mostly cinematic it. Will describe the battle around the PCs, and how their interactions affect it. To randomise: I give each side an overall rating - basically factoring in plans the generals have made, troop types, terrain and PC actions. I'll make opposed rolls between the sides. Winner is gaining the upper hand. Margin of success indicates by how much. Might make things more or less difficult depending on how hard or easy the PCs are finding things. Generally this works out pretty well. Quick, dirty and keeps the PCs at the center of the action. Which is what I'm looking for... S'Mon - I really like your system. Makes a lot of sense for 20-30 a side encounters. Think I might be ripping that off. :) [/QUOTE]
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How do you run mass combat?
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