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General Tabletop Discussion
*Dungeons & Dragons
How Do You Run Travel and Exploration In Your Games?
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<blockquote data-quote="Shadowdweller00" data-source="post: 9544758" data-attributes="member: 6778479"><p>Yeah, that IS an issue. I know several ways to deal with it:</p><p>* One can increase the difficulty of encounters so that they're threatening regardless of having fresh resources to expend.</p><p></p><p>* One can design encounters that serve some purpose other than draining the party's resources. A meeting with some non-hostile orcish refugees fleeing the new chieftain's draconian rule isn't likely to cost the PCs much in the way of hp or spell slots. And generally isn't intended to.</p><p></p><p>* One can play around with the requirements for long rests. Maybe long rests are only possible in sufficiently comfortable conditions, like an inn or a well-established camp (that maybe takes 8 hours to set up). Sleeping in not-so-comfortable surroundings still gets you at least a short rest and also keeps one from suffering levels of exhaustion from sleep deprivation.</p><p></p><p>Combats can also still be fun even if they don't ultimately cost the party resources for the next challenge.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 9544758, member: 6778479"] Yeah, that IS an issue. I know several ways to deal with it: * One can increase the difficulty of encounters so that they're threatening regardless of having fresh resources to expend. * One can design encounters that serve some purpose other than draining the party's resources. A meeting with some non-hostile orcish refugees fleeing the new chieftain's draconian rule isn't likely to cost the PCs much in the way of hp or spell slots. And generally isn't intended to. * One can play around with the requirements for long rests. Maybe long rests are only possible in sufficiently comfortable conditions, like an inn or a well-established camp (that maybe takes 8 hours to set up). Sleeping in not-so-comfortable surroundings still gets you at least a short rest and also keeps one from suffering levels of exhaustion from sleep deprivation. Combats can also still be fun even if they don't ultimately cost the party resources for the next challenge. [/QUOTE]
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How Do You Run Travel and Exploration In Your Games?
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