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How do you sandbox ?
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<blockquote data-quote="aco175" data-source="post: 8241177" data-attributes="member: 27385"><p>Would Icespire Peak box set count as a sandbox? I tend to think so and some may depend on how I run it. This is my current campaign which I have the 'quests' that are given to me in the box and a few more that I made along the way that connect if the players want to explore more. There is some railroading in the session 0 where the players and PCs agree to explore the region and not suddenly say that they all want to go to Baldur's Gate or such. They all created PCs with ties to the region and even Phandalin where they meet. </p><p></p><p>The starter adventure I made introduces some new NPCs and businesses since the box set does little for the town and you really need the Lost Mines box as well. Follow-on adventure involves taking one of the quests or furthering the starter adventure. Higher level quests and areas are unfolded along the way. Maybe it is more a structured sandbox. My players are fine with me presenting a few options for them and they go along with it over trying to forces something else like going to someplace for no reason. They may want to go to Leilon or Neverwinter, which they can, but there is not much planned yet for those places and it may run boring for a while. </p><p></p><p>I also like to get an idea from the players on where they are planning to go at the end of each adventure, so I can plan some encounters and events for next week.</p></blockquote><p></p>
[QUOTE="aco175, post: 8241177, member: 27385"] Would Icespire Peak box set count as a sandbox? I tend to think so and some may depend on how I run it. This is my current campaign which I have the 'quests' that are given to me in the box and a few more that I made along the way that connect if the players want to explore more. There is some railroading in the session 0 where the players and PCs agree to explore the region and not suddenly say that they all want to go to Baldur's Gate or such. They all created PCs with ties to the region and even Phandalin where they meet. The starter adventure I made introduces some new NPCs and businesses since the box set does little for the town and you really need the Lost Mines box as well. Follow-on adventure involves taking one of the quests or furthering the starter adventure. Higher level quests and areas are unfolded along the way. Maybe it is more a structured sandbox. My players are fine with me presenting a few options for them and they go along with it over trying to forces something else like going to someplace for no reason. They may want to go to Leilon or Neverwinter, which they can, but there is not much planned yet for those places and it may run boring for a while. I also like to get an idea from the players on where they are planning to go at the end of each adventure, so I can plan some encounters and events for next week. [/QUOTE]
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