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How do you scare your PCs?
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<blockquote data-quote="Dracomeander" data-source="post: 2257595" data-attributes="member: 20009"><p>The time I had my players the most scared, I did it with a doddering, old beggar.</p><p></p><p>The PCs had been generous to the beggar in town so the beggar started following them around. In town, the PCs just thought of the old guy as a nuisance, but when he followed them into the dungeon attracting attention with his loud, rambling self-monologues, they started trying to drive him away.</p><p>At first they tried scaring him. When that didn't work, they tried losing him while he was in a drunken stupor. No luck there either, he just caught up with them again as they had had to backtrack several times. Then they tried brow-beating. Nothing they could think of could separate them from the old man for any significant length of time.</p><p>Finally they just pushed deeper into the dungeon at as fast a pace as they could. They knew the old guy was following them but figured they could finish with the place and let the old guy follow them out before he tottered into something too nasty to save him from. So they pushed on and ran into a huge adamantine door that was beyond their ability to open. As they were giving up and turning to leave, the old guy came tottering down the hall. The old guy asked the group for some more beer, and one of the PCs tells him that he drank them dry but that there was probably more beer behind that door.</p><p>The old guy staggered up to the door and tried to open it. As the Pcs were leaving, they heard the old guy in the middle of his ramblings command in a powerful voice "AGE." They turned around and saw the door oxidize and crumble to dust in the space of a few rounds.</p><p></p><p>The doubletakes the players did at that wasn't nearly as great as the groans that immediately went around the table as they realized how they had been treating the old guy in the dungeon.</p></blockquote><p></p>
[QUOTE="Dracomeander, post: 2257595, member: 20009"] The time I had my players the most scared, I did it with a doddering, old beggar. The PCs had been generous to the beggar in town so the beggar started following them around. In town, the PCs just thought of the old guy as a nuisance, but when he followed them into the dungeon attracting attention with his loud, rambling self-monologues, they started trying to drive him away. At first they tried scaring him. When that didn't work, they tried losing him while he was in a drunken stupor. No luck there either, he just caught up with them again as they had had to backtrack several times. Then they tried brow-beating. Nothing they could think of could separate them from the old man for any significant length of time. Finally they just pushed deeper into the dungeon at as fast a pace as they could. They knew the old guy was following them but figured they could finish with the place and let the old guy follow them out before he tottered into something too nasty to save him from. So they pushed on and ran into a huge adamantine door that was beyond their ability to open. As they were giving up and turning to leave, the old guy came tottering down the hall. The old guy asked the group for some more beer, and one of the PCs tells him that he drank them dry but that there was probably more beer behind that door. The old guy staggered up to the door and tried to open it. As the Pcs were leaving, they heard the old guy in the middle of his ramblings command in a powerful voice "AGE." They turned around and saw the door oxidize and crumble to dust in the space of a few rounds. The doubletakes the players did at that wasn't nearly as great as the groans that immediately went around the table as they realized how they had been treating the old guy in the dungeon. [/QUOTE]
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