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How do you scare your players?
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<blockquote data-quote="Adlon" data-source="post: 4452915" data-attributes="member: 1972"><p>The original Ruins of Undermountain had some good tables for dungeon dressing...Ok, you ask, how is dressing a dungeon going instill fear in my group who is on an extended overland trek....</p><p></p><p>I remember, one particular olfactory dressing: the Smell of Freshly Baked Bread</p><p></p><p></p><p>Like, WHO in Undermountain is whipping up Croissants? Well, who in the middle of Eygypt is baking muffins? What else could POSSIBLY cause THAT smell....</p><p></p><p>All the dressings on those tables were cool for setting a tensive feel.....</p><p></p><p>Also, I use the voice inflection alot... I'll start out RP'ing an NPC, talk at a normal level voice.. then, at the right time, lower my voice and lean to the grp so they lean to me to hear me better, as if the NPC is being cautious, then BOOM ! The NPC bursts out a short phrase in a mountain-shaking fashion, and the players all recoil ..... funny stuff....</p><p></p><p>Another time, Undermountain again, I ran it mostly as canon back then... but, I had this NPC gnome, that was an ongoing tension builder for my group for a long time.</p><p></p><p>This gnome, would every once in awhile, just show up. He is dressed in pajamas, has a sleepy-cap, and a candle in a holder. He proceeds to appear from a doorway, always telling people to be quiet so he can get some sleep, and he'll accept no less, continues to walk through the room, through the other doorway, and is gone. </p><p></p><p>PC's going to look, get the the exited door, see no gnome.</p><p></p><p>That was IT, his total role in my game. He didn't answer questions, but he'd lecture them on the merits of being quiet.....</p><p></p><p>My group never could get this gnome....</p></blockquote><p></p>
[QUOTE="Adlon, post: 4452915, member: 1972"] The original Ruins of Undermountain had some good tables for dungeon dressing...Ok, you ask, how is dressing a dungeon going instill fear in my group who is on an extended overland trek.... I remember, one particular olfactory dressing: the Smell of Freshly Baked Bread Like, WHO in Undermountain is whipping up Croissants? Well, who in the middle of Eygypt is baking muffins? What else could POSSIBLY cause THAT smell.... All the dressings on those tables were cool for setting a tensive feel..... Also, I use the voice inflection alot... I'll start out RP'ing an NPC, talk at a normal level voice.. then, at the right time, lower my voice and lean to the grp so they lean to me to hear me better, as if the NPC is being cautious, then BOOM ! The NPC bursts out a short phrase in a mountain-shaking fashion, and the players all recoil ..... funny stuff.... Another time, Undermountain again, I ran it mostly as canon back then... but, I had this NPC gnome, that was an ongoing tension builder for my group for a long time. This gnome, would every once in awhile, just show up. He is dressed in pajamas, has a sleepy-cap, and a candle in a holder. He proceeds to appear from a doorway, always telling people to be quiet so he can get some sleep, and he'll accept no less, continues to walk through the room, through the other doorway, and is gone. PC's going to look, get the the exited door, see no gnome. That was IT, his total role in my game. He didn't answer questions, but he'd lecture them on the merits of being quiet..... My group never could get this gnome.... [/QUOTE]
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