Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How do you see Darkvision?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="William drake" data-source="post: 3676461" data-attributes="member: 49143"><p>Ok, to me. Dark Vision isn't magical...it allows you, like any other nocturnal creature, to see in the dark. To a certain extent. The prob is, bright lights bother you, and should always bother you, your eyes arn't made to go from bright to dark...think of a whild animal who can see in the dark. They live in caves and w/n, and if you were to flash a light in their eyes, they'd prob be pissed and run away to await for the haze to wear off.</p><p></p><p>The reason why most creatures have hide, when they also have Dark Vision is because many creatures in such places also have sonic hearing, like bats. So moving slowly is also a natural thing. Also, most creatures in caves and w/n are ambush predators...so sneaking is a good thing.</p><p></p><p>Yes, Camaflauge works against Dark Vision, why, becasue it, just like normal camo, doesn't make it so that they can't be seen, it makes it so that they don't stand out in their surrounding. Ex: I look into a patch of trees, the hunter is there, by my eye just doesn't pick him out amongst the green's and brown's. If you hide in the dark, you are still hiding and using the area's natural materials for cover, so, in a cave, you'd look like a pile of rocks, or a wall of mud or w/e.</p><p></p><p></p><p>I wouldn't say that Dark Vision is black and white *maybe said that way in book, but I've not played it that way.* A human, at night, can still see color, however, it is harder to tell shades and tones as distance and the lack of light effect the eye. Dark Vision, allows simply those limitations to be extended....yet, its not perfect. Just beyond the Dark Vision's reach, the creature or character is just as blind as you. Think of a flash light, you can only see what your shining the light on....what's beyond, is still pitch darkness.</p><p></p><p>Hope that helps.</p><p></p><p>*My side notes*</p><p></p><p>Dark Vision is almost retarded now, its used and given out to too many things. As a background, for creatures in an specific area, thats fine, but if you're above ground...you shouldn't naturaly have it. It wouldn't have just evolved in you. If you have it, you should be covering your eyes when above ground, if not...you should be almost blind. And, when flashed in the face with a light spell, should be like the retnal version of being kicked in the nuts.</p><p>Just some thoughts.</p><p></p><p></p><p>Game On</p></blockquote><p></p>
[QUOTE="William drake, post: 3676461, member: 49143"] Ok, to me. Dark Vision isn't magical...it allows you, like any other nocturnal creature, to see in the dark. To a certain extent. The prob is, bright lights bother you, and should always bother you, your eyes arn't made to go from bright to dark...think of a whild animal who can see in the dark. They live in caves and w/n, and if you were to flash a light in their eyes, they'd prob be pissed and run away to await for the haze to wear off. The reason why most creatures have hide, when they also have Dark Vision is because many creatures in such places also have sonic hearing, like bats. So moving slowly is also a natural thing. Also, most creatures in caves and w/n are ambush predators...so sneaking is a good thing. Yes, Camaflauge works against Dark Vision, why, becasue it, just like normal camo, doesn't make it so that they can't be seen, it makes it so that they don't stand out in their surrounding. Ex: I look into a patch of trees, the hunter is there, by my eye just doesn't pick him out amongst the green's and brown's. If you hide in the dark, you are still hiding and using the area's natural materials for cover, so, in a cave, you'd look like a pile of rocks, or a wall of mud or w/e. I wouldn't say that Dark Vision is black and white *maybe said that way in book, but I've not played it that way.* A human, at night, can still see color, however, it is harder to tell shades and tones as distance and the lack of light effect the eye. Dark Vision, allows simply those limitations to be extended....yet, its not perfect. Just beyond the Dark Vision's reach, the creature or character is just as blind as you. Think of a flash light, you can only see what your shining the light on....what's beyond, is still pitch darkness. Hope that helps. *My side notes* Dark Vision is almost retarded now, its used and given out to too many things. As a background, for creatures in an specific area, thats fine, but if you're above ground...you shouldn't naturaly have it. It wouldn't have just evolved in you. If you have it, you should be covering your eyes when above ground, if not...you should be almost blind. And, when flashed in the face with a light spell, should be like the retnal version of being kicked in the nuts. Just some thoughts. Game On [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you see Darkvision?
Top