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*TTRPGs General
How do you set 'the mood'
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<blockquote data-quote="Wombat" data-source="post: 1444613" data-attributes="member: 8447"><p>1) Depends on the mustard and the item being served. Some want for dijon style, some a sweet hot Russian, some a coarse ground, and still others for ale mustards. Never French's is the rule.</p><p></p><p>2) I have <em>tried</em> to set the mood on a number of occasions with my players (many groups over many years); I have achieved highly mixed results. The best types of games in which mood-setting appears to be important is in horror games. People who play these games <em>want</em> to be creeped out, so everything from props to music to lighting, even to food & drink, can be highly important. Then there was the session that was set in the midst of a formal banquet -- I made the food, set the places, had wine, and generally forced everyone into their "Sunday Best" manners, which was a gas for me, but bothersome to the players. </p><p></p><p>So, much like mustard, there are different matters that work at different times with any mood setting and it is easy to have far too much of a good thing. Oh, and Midnight Syndicate = French's, for my tastes.</p></blockquote><p></p>
[QUOTE="Wombat, post: 1444613, member: 8447"] 1) Depends on the mustard and the item being served. Some want for dijon style, some a sweet hot Russian, some a coarse ground, and still others for ale mustards. Never French's is the rule. 2) I have [I]tried[/I] to set the mood on a number of occasions with my players (many groups over many years); I have achieved highly mixed results. The best types of games in which mood-setting appears to be important is in horror games. People who play these games [I]want[/I] to be creeped out, so everything from props to music to lighting, even to food & drink, can be highly important. Then there was the session that was set in the midst of a formal banquet -- I made the food, set the places, had wine, and generally forced everyone into their "Sunday Best" manners, which was a gas for me, but bothersome to the players. So, much like mustard, there are different matters that work at different times with any mood setting and it is easy to have far too much of a good thing. Oh, and Midnight Syndicate = French's, for my tastes. [/QUOTE]
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