Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
How do you start a campaign?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Feeroper" data-source="post: 4764937" data-attributes="member: 83317"><p>Hey everyone,</p><p></p><p>I'm about to begin DMing (for the first time ever - 4e) with a group of friends who are mostly new to pen and paper RPG's. I had planned on running a few Dungeon Delves first, for the entire groups benefit, to get my feet wet with being a DM, and their feet wet with playing a P&P RPG. Perhaps afterwards, depending on how it all goes, I am going to run a heoroic level WotC official Module to get into something a little more beefy, but eventually I want to get to a home made campaign, which brings me to my question:</p><p></p><p>How do you start your campaign? Do you generally have an idea or skeleton of the overal story arc you want them to pass through over a certain amount of time (months, years etc..)? Do you have your main antagonist setup even if its going to be a looooong time before the PC's even hear a whisper of his/her name? Are all your adventures through the campaign pre-determined, or at least pre-determined as best they can be?</p><p></p><p>-or-</p><p></p><p>Do you just start them on an adventure or quest, one at a time, and make it up as you go campaign-wise, and let the story find itself?</p><p></p><p>I know alot of this will depend on the group you play with, but I just wanted to get an idea of how others approach it, what works, what doesn't.</p><p></p><p>It is my hope (assuming the game is well recieved by my new group) that I can start a grand campaign eventually, even if it is born out of one of the Delves or WotC adventures and goes from there (possibly requiring some retcon). At some point though, I would want to have a fairly pre-determined story set, or at least some pre-determined circumstances that I can throw at the players, see how they react, and find a way to steer them in the right direction story wise, making them feel like it was their decision to follow this path (or maybe they will force my hand into doing something different that I wouldnt have thought of to begin with, who knows).</p><p></p><p>Anyways, Im rambling now. So if anyone has any advice or experiences to share regarding their campaigns, Id be very appretiative. Thanks!</p></blockquote><p></p>
[QUOTE="Feeroper, post: 4764937, member: 83317"] Hey everyone, I'm about to begin DMing (for the first time ever - 4e) with a group of friends who are mostly new to pen and paper RPG's. I had planned on running a few Dungeon Delves first, for the entire groups benefit, to get my feet wet with being a DM, and their feet wet with playing a P&P RPG. Perhaps afterwards, depending on how it all goes, I am going to run a heoroic level WotC official Module to get into something a little more beefy, but eventually I want to get to a home made campaign, which brings me to my question: How do you start your campaign? Do you generally have an idea or skeleton of the overal story arc you want them to pass through over a certain amount of time (months, years etc..)? Do you have your main antagonist setup even if its going to be a looooong time before the PC's even hear a whisper of his/her name? Are all your adventures through the campaign pre-determined, or at least pre-determined as best they can be? -or- Do you just start them on an adventure or quest, one at a time, and make it up as you go campaign-wise, and let the story find itself? I know alot of this will depend on the group you play with, but I just wanted to get an idea of how others approach it, what works, what doesn't. It is my hope (assuming the game is well recieved by my new group) that I can start a grand campaign eventually, even if it is born out of one of the Delves or WotC adventures and goes from there (possibly requiring some retcon). At some point though, I would want to have a fairly pre-determined story set, or at least some pre-determined circumstances that I can throw at the players, see how they react, and find a way to steer them in the right direction story wise, making them feel like it was their decision to follow this path (or maybe they will force my hand into doing something different that I wouldnt have thought of to begin with, who knows). Anyways, Im rambling now. So if anyone has any advice or experiences to share regarding their campaigns, Id be very appretiative. Thanks! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do you start a campaign?
Top