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General Tabletop Discussion
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How do you stat out rulers such as kings and queens in your games?
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<blockquote data-quote="Umbran" data-source="post: 7520803" data-attributes="member: 177"><p>Maybe. But doing that would be dumb. See below....</p><p></p><p></p><p></p><p>The king isn't always surrounded by guards and knights? Since when? He's got an entire castle of them around him, and no, you can't just come in 'cause you feel like it! He's got personal guards at least outside his chambers, if not within, *all the time*. His chambers have the nation's top clerics and wizards laying protections upon them. There's likely a golem in every room he frequents keyed to respond to his command and defense....</p><p></p><p>But, let us say that all isn't true. Let us say a bunch of level 5 characters get in, and kill him.</p><p></p><p>So, you bumped off the king. Now what? If the kingdom in general does not have a tradition of ascending to the throne by killing the current monarch, killing the king does not make you king. So, what do you think the next real king is going to do with king-killers, hm? Something like, "throw the entire might of the kingdom into finding them and bringing them to justice"? Yeah, that sounds about right.</p><p></p><p>The king may not be particularly potent themselves, but they have command of potent people. A low-level PC group now has all the king's potent people after them. What's their life expectancy, do you figure? Any loot they got off him is now unsellable - if they find a buyer for the crown jewels, that buyer is going to turn them in for a fat reward and pardon for past questionable behavior! They can't talk about what they've done, or soon afterwards they will have the full weight of the nation fall upon them.</p><p></p><p>Why, exactly, did you want to kill the king, now?</p></blockquote><p></p>
[QUOTE="Umbran, post: 7520803, member: 177"] Maybe. But doing that would be dumb. See below.... The king isn't always surrounded by guards and knights? Since when? He's got an entire castle of them around him, and no, you can't just come in 'cause you feel like it! He's got personal guards at least outside his chambers, if not within, *all the time*. His chambers have the nation's top clerics and wizards laying protections upon them. There's likely a golem in every room he frequents keyed to respond to his command and defense.... But, let us say that all isn't true. Let us say a bunch of level 5 characters get in, and kill him. So, you bumped off the king. Now what? If the kingdom in general does not have a tradition of ascending to the throne by killing the current monarch, killing the king does not make you king. So, what do you think the next real king is going to do with king-killers, hm? Something like, "throw the entire might of the kingdom into finding them and bringing them to justice"? Yeah, that sounds about right. The king may not be particularly potent themselves, but they have command of potent people. A low-level PC group now has all the king's potent people after them. What's their life expectancy, do you figure? Any loot they got off him is now unsellable - if they find a buyer for the crown jewels, that buyer is going to turn them in for a fat reward and pardon for past questionable behavior! They can't talk about what they've done, or soon afterwards they will have the full weight of the nation fall upon them. Why, exactly, did you want to kill the king, now? [/QUOTE]
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Community
General Tabletop Discussion
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How do you stat out rulers such as kings and queens in your games?
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