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How do you stock merchants?
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<blockquote data-quote="aco175" data-source="post: 6014791" data-attributes="member: 27385"><p>I tend to have merchants have the things that make the adventure better. If they party needs it, then they should be able to get it. Maybe they need to go somewhere and do something for it, but it gets done. Magic is a bit harder. On one hand, I'm not a fan of how I hand out items durring the adventure. I mostly say you find a X level item and let the players decide who gets it and what it is. Wish I had more time to come up with a better way. In a town or city, I tend to have the person roll for something and adjust the chances based on level, size of town, and whim.</p><p></p><p>Some of this may be skimmed over. Say the 15th level party wants a +1 hand ax for a throwing weapon- he can find it. He is not going to find super healing potions or +4 weapons. Although if they are in a city with enough time and he rolls a 20 on his check I may allow them to get in contact with a guy who owns one and may sell or trade or barter- instant adventure idea.</p></blockquote><p></p>
[QUOTE="aco175, post: 6014791, member: 27385"] I tend to have merchants have the things that make the adventure better. If they party needs it, then they should be able to get it. Maybe they need to go somewhere and do something for it, but it gets done. Magic is a bit harder. On one hand, I'm not a fan of how I hand out items durring the adventure. I mostly say you find a X level item and let the players decide who gets it and what it is. Wish I had more time to come up with a better way. In a town or city, I tend to have the person roll for something and adjust the chances based on level, size of town, and whim. Some of this may be skimmed over. Say the 15th level party wants a +1 hand ax for a throwing weapon- he can find it. He is not going to find super healing potions or +4 weapons. Although if they are in a city with enough time and he rolls a 20 on his check I may allow them to get in contact with a guy who owns one and may sell or trade or barter- instant adventure idea. [/QUOTE]
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How do you stock merchants?
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