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How Do you stop players from making suicidal decsions?
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<blockquote data-quote="Rube" data-source="post: 312767" data-attributes="member: 6696"><p><strong>Hehehe</strong></p><p></p><p>Something like that happened to our party too.</p><p></p><p>We had been manipulated, hounded, and generally terrorized by the same enemy since we were level 5, and when we were 17th level we actually got a chance to meet the creep face to face. Now, the creep was a 22nd level (or thereabouts) Illithid Lich, who was fully expecting our arrival and had had time enough to prepare for a possible attack. </p><p></p><p>There were five of us in the party, and four of us KNEW that to try to attack the Lich in that setting meant death. Our foolhardy halfling sorcerer, on the other hand, had gotten tired of dealing with the Lich (like your party) and against the Alathune's advice began casting a spell, something the Alathune had warned us beforehand that he would consider an aggressive action. </p><p></p><p>He wiped out our entire party in 1 round. </p><p></p><p>The only reason our campaign hadn't ended right there was that the wizard and the sorcerer who had caused the whole thing, had managed to escape via their contingencies. They came back and had us raised from the dead. </p><p></p><p>We don't let the halfling make group decisions anymore. </p><p></p><p>-Rube</p></blockquote><p></p>
[QUOTE="Rube, post: 312767, member: 6696"] [b]Hehehe[/b] Something like that happened to our party too. We had been manipulated, hounded, and generally terrorized by the same enemy since we were level 5, and when we were 17th level we actually got a chance to meet the creep face to face. Now, the creep was a 22nd level (or thereabouts) Illithid Lich, who was fully expecting our arrival and had had time enough to prepare for a possible attack. There were five of us in the party, and four of us KNEW that to try to attack the Lich in that setting meant death. Our foolhardy halfling sorcerer, on the other hand, had gotten tired of dealing with the Lich (like your party) and against the Alathune's advice began casting a spell, something the Alathune had warned us beforehand that he would consider an aggressive action. He wiped out our entire party in 1 round. The only reason our campaign hadn't ended right there was that the wizard and the sorcerer who had caused the whole thing, had managed to escape via their contingencies. They came back and had us raised from the dead. We don't let the halfling make group decisions anymore. -Rube [/QUOTE]
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